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- Add compact storage package: codec, records, hydrate, replay blobs, cache. - Running games write game_turns and snake_states keyed by integer ids. - Encode moves as 1-byte codes and bodies as head plus step codes. - Store food and hazards only when they changed since the previous turn. - Strip reasoning fields that duplicate stored values and restore on read. - Pack finished games into one zstd blob per game in game_replays. - Merge late turns into packed blobs during the stale-game sweep. - Extract SQLite and PostgreSQL schemas into dedicated modules. - Add read/import game bundle and list_game_ids to the backend template. - Add legacy readers and converter for the old turns/snake_turns layout. - Add migrate_gameplay_to_compact.py with in-place or cross-DB migration. - Verify every migrated game and keep legacy rows on failure. - Support --since, --minimum-quality and guarded --drop-legacy. - Add just recipe migrate-gameplay-postgres. - Rewrite merge script to copy game by game via backend bundles. - Move benchmark state loading into benchmark_states for both backends. - Update PostgreSQL cleanup script to the new replay tables. - Drop sqlite-zstd build stages from the Dockerfile. - Remove old migration scripts, normalized_turn and their tests. - Add tests for compact storage, schema, legacy migration and PostgreSQL. - Document the compact layout and migration workflow in the README.
12 lines
265 B
Docker
12 lines
265 B
Docker
FROM ghcr.io/astral-sh/uv:python3.15-trixie-slim
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# Install app
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COPY . /app
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WORKDIR /app
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RUN uv sync --no-config --frozen --compile-bytecode
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EXPOSE 8000
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CMD [".venv/bin/hypercorn", "asgi:app", "--bind", "0.0.0.0:8000", "--workers", "1", "--access-logfile", "-"]
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