- Require Python 3.15 in project metadata, runtime pin, and Docker stages. - Use lazy imports for database backends and type-only dependencies. - Defer benchmark dependencies until their code paths are used. - Rely on deferred annotations and use Path.info for file discovery. - Accept BattlesnakeArena alongside BattlesnakeEngine on game endpoints. - Advance quart_common for Python 3.15 and multi-agent validation. - Add pytest development dependencies and refresh the uv lockfile. - Test lazy backend loading, import order, and fresh file discovery. - Document the runtime requirements and locked uv workflow. BREAKING CHANGE: Python 3.15 or newer is required; earlier runtimes cannot parse the lazy import syntax.
57 lines
2.0 KiB
Python
57 lines
2.0 KiB
Python
import subprocess
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import sys
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import unittest
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from pathlib import Path
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class TestDatabasePackageImports(unittest.TestCase):
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def test_builder_works_after_direct_backend_module_import(self):
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from server.database.backend.SqliteGameplayBackend import SqliteGameplayBackend
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from server.database.backend import GameplayBackendBuilder
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backend = GameplayBackendBuilder.build(db_path=":memory:")
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self.assertIsInstance(backend, SqliteGameplayBackend)
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def test_builder_import_defers_backend_modules(self):
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project_root = Path(__file__).resolve().parents[1]
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script = """
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import sys
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from server.database.backend import GameplayBackendBuilder
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assert 'server.database.backend.SqliteGameplayBackend' not in sys.modules
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assert 'server.database.backend.PostgresqlGameplayBackend' not in sys.modules
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backend = GameplayBackendBuilder.build(db_path=':memory:')
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assert backend.__class__.__name__ == 'SqliteGameplayBackend'
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assert 'server.database.backend.PostgresqlGameplayBackend' not in sys.modules
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"""
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result = subprocess.run(
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[sys.executable, "-c", script], cwd=project_root,
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text=True, capture_output=True,
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)
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self.assertEqual(result.returncode, 0, result.stderr)
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def test_sqlite_backend_import_does_not_require_aiofiles(self):
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project_root = Path(__file__).resolve().parents[1]
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script = """
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import builtins
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original_import = builtins.__import__
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def reject_aiofiles(name, *args, **kwargs):
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if name == 'aiofiles' or name.startswith('aiofiles.'):
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raise ModuleNotFoundError("aiofiles intentionally unavailable")
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return original_import(name, *args, **kwargs)
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builtins.__import__ = reject_aiofiles
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from server.database.backend.SqliteGameplayBackend import SqliteGameplayBackend
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assert SqliteGameplayBackend.__name__ == 'SqliteGameplayBackend'
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"""
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result = subprocess.run(
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[sys.executable, "-c", script],
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cwd=project_root,
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text=True,
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capture_output=True,
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)
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self.assertEqual(result.returncode, 0, result.stderr)
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if __name__ == "__main__":
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unittest.main()
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