daniel156161
|
4f022d3d01
|
feat(snake): optimize duels and persist customizations
Build and Push Docker Container / build-and-push (push) Successful in 7m29s
- Add deadline-aware iterative duel search with bitboards and tuple bodies.
- Reuse transposition bounds and move-order hints across search depths.
- Persist snake colors, heads, and tails in SQLite and PostgreSQL.
- Restore customization metadata when hydrating dashboard replays.
- Cover duel deadlines, cache reuse, schema storage, and replay output.
|
2026-08-01 17:19:35 +02:00 |
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daniel156161
|
65c97b219b
|
fix(deps): add httpx, remove unused gel dependency
Build and Push Docker Container / build-and-push (push) Successful in 8m20s
- Add httpx>=0.28.0 (required by quart_common.web.wide_event)
- Remove gel>=3.1.0 (only lazy-imported in EdgeDB.py with try/except)
- Update uv.lock with resolved dependency changes
|
2026-08-01 16:33:37 +02:00 |
|
daniel156161
|
c704fbc742
|
feat: add Prism snake and gameplay database lifecycle
Build and Push Docker Container / build-and-push (push) Successful in 8m3s
- Add bitboard-accelerated Prism and versioned Supreme snake implementations.
- Add database-backed move benchmarks and focused strategy tests.
- Normalize gameplay storage while preserving replay compatibility.
- Add deterministic game quality scoring and replay retention tiers.
- Add backup-first SQLite cleanup, verification, and replacement tooling.
- Add safe compact-plus-delta database merging with conflict detection.
- Extend SQLite and PostgreSQL schemas for replay and quality metadata.
- Add PostgreSQL development service and pytest import configuration.
- Update gameplay documentation and the quart_common submodule revision.
|
2026-08-01 16:21:02 +02:00 |
|
daniel156161
|
9a7f4de586
|
remove console.log into buildSnakesRows
Build and Push Docker Container / build-and-push (push) Successful in 5m2s
|
2026-08-01 11:58:57 +02:00 |
|
daniel156161
|
ce3f9f1d82
|
rework that the sqlite and postgresql backend uses the same code to build the data for the dashboard
|
2026-08-01 11:58:49 +02:00 |
|
daniel156161
|
79c6b00ace
|
install python-dotenv and asyncpg for postgres
Build and Push Docker Container / build-and-push (push) Successful in 4m30s
|
2026-04-08 15:03:55 +02:00 |
|
daniel156161
|
3614625c56
|
remove tail and head of snakes-section
|
2026-04-08 15:03:04 +02:00 |
|
daniel156161
|
341bb27278
|
change that GameplayDatabase can have different backends, sqlite and postgresql with a Template example backend
|
2026-04-08 14:28:39 +02:00 |
|
daniel156161
|
a62501cf22
|
remove stroing of the Game Board State into Redis or Memory
|
2026-04-08 08:36:54 +02:00 |
|
daniel156161
|
f6e19e18e6
|
speed up loading and saving to redis that the move request are getting a answer when switching workers, strip data that neats to get recomuted every turn
Build and Push Docker Container / build-and-push (push) Successful in 4m49s
|
2026-04-07 12:13:11 +02:00 |
|
daniel156161
|
f479541c04
|
remove : space between function args
|
2026-04-07 12:02:50 +02:00 |
|
daniel156161
|
f0d62a6049
|
add new Snake with the Name ApexBattleSnake
Build and Push Docker Container / build-and-push (push) Successful in 4m41s
|
2026-04-07 10:46:45 +02:00 |
|
daniel156161
|
d2e1f2560e
|
change metrics endpoint to return json by default and when the useragent contains prometheus to return the output as prometheus string format
Build and Push Docker Container / build-and-push (push) Successful in 4m53s
|
2026-04-07 07:57:52 +02:00 |
|
daniel156161
|
739c0520f9
|
move dashboard script block content into own files with new classes to update, render to have a better code overview
Build and Push Docker Container / build-and-push (push) Successful in 3m55s
|
2026-04-07 03:25:10 +02:00 |
|
daniel156161
|
03968fecdf
|
removed reloading of full gameboard when pushing new game
|
2026-04-07 02:58:12 +02:00 |
|
daniel156161
|
f4c0ad193e
|
only allow access to start, move, end endpoint with the user agent BattlesnakeEngine
Build and Push Docker Container / build-and-push (push) Successful in 4m8s
|
2026-04-07 02:34:31 +02:00 |
|
daniel156161
|
898f8106ed
|
only allow metrics endpoint from localhost and wireguard and prometheus metrics neat to have the prometheus user agent as a extra
|
2026-04-07 02:34:19 +02:00 |
|
daniel156161
|
dfa658e4ce
|
only allow access to metrics from prometheus or local adresses and wireguard vpn connection
Build and Push Docker Container / build-and-push (push) Successful in 4m45s
|
2026-04-07 01:42:25 +02:00 |
|
daniel156161
|
abed259129
|
cleanup server extra variables that are only getting used into server.py
|
2026-04-07 00:23:23 +02:00 |
|
daniel156161
|
8c4f83fb4b
|
move css styleing into own files and allow to open the game with a url on the battlesnake side
|
2026-04-06 23:47:31 +02:00 |
|
daniel156161
|
1b8fa67059
|
use snake class name and version from GameBoard and remove snake type and version from GameplayTrackingService init
|
2026-04-06 23:24:37 +02:00 |
|
daniel156161
|
a2a79b7efb
|
allow to connect the snake head and tail with the body
|
2026-04-06 22:05:13 +02:00 |
|
daniel156161
|
59d01428a9
|
move side templates and static files into root folder structure to not have it in the code folder
Build and Push Docker Container / build-and-push (push) Failing after 14m3s
|
2026-04-06 19:35:53 +02:00 |
|
daniel156161
|
3da10189b7
|
move snake config read functions into battlesnake template and use TemplateSnake as default Version of Snakes
Build and Push Docker Container / build-and-push (push) Failing after 13m9s
|
2026-04-06 19:24:45 +02:00 |
|
daniel156161
|
a8eb6a4447
|
remove depricated version tag and use .env for container mount path
Build and Push Docker Container / build-and-push (push) Failing after 10m8s
|
2026-04-06 19:02:39 +02:00 |
|
daniel156161
|
5c1875be60
|
move imports that longst is ontop
|
2026-04-06 19:02:04 +02:00 |
|
daniel156161
|
7c990f98fc
|
disable GameplayDatabase compression by default
Build and Push Docker Container / build-and-push (push) Successful in 4m19s
|
2026-04-06 18:30:11 +02:00 |
|
daniel156161
|
dd3547678c
|
add 2.5x speed selector
Build and Push Docker Container / build-and-push (push) Successful in 5m52s
|
2026-04-06 17:59:32 +02:00 |
|
daniel156161
|
0af5f58688
|
fix loading of storage and not crash the request
|
2026-04-06 17:59:10 +02:00 |
|
daniel156161
|
fdc22af4cf
|
fix building of sqlite-zstd with current version to not have a version missmatch error
Build and Push Docker Container / build-and-push (push) Successful in 5m21s
|
2026-04-06 17:42:53 +02:00 |
|
daniel156161
|
ed41c32ad8
|
don't crash server when sqlite-zstd extension can't be loaded
Build and Push Docker Container / build-and-push (push) Successful in 3m58s
|
2026-04-06 17:22:27 +02:00 |
|
daniel156161
|
6c34df103e
|
build sqlite-zstd from source to not have a version missmatch of sqlite3
Build and Push Docker Container / build-and-push (push) Successful in 4m14s
|
2026-04-06 16:49:00 +02:00 |
|
daniel156161
|
af7df92f4d
|
cleanup codebase to use the .testing as local folder with test content
|
2026-04-06 16:48:09 +02:00 |
|
daniel156161
|
fbc7a50f34
|
install qlite_zstd into docker container to compress gameplay database
Build and Push Docker Container / build-and-push (push) Successful in 1m56s
|
2026-04-06 16:35:59 +02:00 |
|
daniel156161
|
1a1bcd8ec3
|
move ensure auto vacuum full when init database or change to full when already exists
|
2026-04-06 16:35:05 +02:00 |
|
daniel156161
|
fe999c11f4
|
add compression to GameplayDatabase and test if compression works with the sqlite_zstd extension
|
2026-04-06 16:34:15 +02:00 |
|
daniel156161
|
01343472df
|
move all Databases into the database folder to not have storeage and Database when they are all Databases
|
2026-04-06 16:24:28 +02:00 |
|
daniel156161
|
c4238d19e8
|
remove lines between snakes body parts
Build and Push Docker Container / build-and-push (push) Successful in 1m9s
|
2026-04-06 06:05:20 +02:00 |
|
daniel156161
|
afaf6c7c63
|
add curves to body when snake moves and show boarder color correctly in the background
|
2026-04-06 06:04:05 +02:00 |
|
daniel156161
|
1cd0f1ed1d
|
fix svg loading to remove garbage icons
|
2026-04-06 05:46:32 +02:00 |
|
daniel156161
|
8f6a2ef674
|
add Backend Env to use as default for all then spesicich down to memory
|
2026-04-06 05:28:10 +02:00 |
|
daniel156161
|
5328252cf1
|
move snake builder into game_runtime.py to not pass it around very where
|
2026-04-06 05:27:37 +02:00 |
|
daniel156161
|
41f117e3a8
|
render Observed At time into user local time and move Snake Status and Thinking Boxes around to look more better
Build and Push Docker Container / build-and-push (push) Successful in 1m12s
|
2026-04-06 04:44:34 +02:00 |
|
daniel156161
|
43c7720480
|
fix circular import errors so the server and start again
|
2026-04-06 04:30:02 +02:00 |
|
daniel156161
|
98be2fe6fe
|
move Server code into more services and use them into blueprints or server
|
2026-04-06 04:20:07 +02:00 |
|
daniel156161
|
30eb17bb83
|
reuse the code from quart_common.web.env to import env_bool and env_int into all classes that are useing this functions
|
2026-04-06 03:33:22 +02:00 |
|
daniel156161
|
d89986dba9
|
move route code out of server into own blueprints and cleanup the codebase
|
2026-04-06 03:10:49 +02:00 |
|
daniel156161
|
0ebb04f0a2
|
change websocket and game publish to redis backend with pub sub
Build and Push Docker Container / build-and-push (push) Successful in 1m59s
|
2026-04-06 02:05:56 +02:00 |
|
daniel156161
|
097a7f295a
|
update dashboards over websocket and remove database path from GameplayDatabase output
Build and Push Docker Container / build-and-push (push) Failing after 13m18s
|
2026-04-06 01:49:26 +02:00 |
|
daniel156161
|
4626a491f5
|
update Dashboard with new keyboard bindings fix errors with hazards, set win or loss on stale games (older) and push new games real time over the websocket connection when they are finished
Build and Push Docker Container / build-and-push (push) Failing after 12m39s
|
2026-04-06 00:36:06 +02:00 |
|
daniel156161
|
e7d0227cf9
|
show snake body correctly under hazards
Build and Push Docker Container / build-and-push (push) Successful in 1m34s
|
2026-04-05 23:08:17 +02:00 |
|
daniel156161
|
b7c6a0e345
|
fix svg color problem show dead resions when very sure and allow to highlight snakes when clicking into them store timout and calcumate Snake Win Rate Overall, fix to use full page of games-body, get win lloss or unknown
|
2026-04-05 23:01:27 +02:00 |
|
daniel156161
|
050dd1083c
|
add snake customizations to dashboard to show head and tail correctly
Build and Push Docker Container / build-and-push (push) Successful in 3m59s
|
2026-04-05 19:58:20 +02:00 |
|
daniel156161
|
2d603a3b0b
|
add better dashboard with full snake game board
|
2026-04-05 19:57:43 +02:00 |
|
daniel156161
|
b9b02cf273
|
fix UltimateBattleSnake version in snake registry
|
2026-04-05 16:48:45 +02:00 |
|
daniel156161
|
4151810f1b
|
add GameplayDatabase database with dashboard
|
2026-04-05 16:48:12 +02:00 |
|
daniel156161
|
2601c2dcff
|
fix ladder error because api changed values
|
2026-04-05 15:20:25 +02:00 |
|
daniel156161
|
efe15dd8e7
|
update UltimateBattleSnake to 4.5.0
|
2026-04-05 15:19:53 +02:00 |
|
daniel156161
|
3cb3517892
|
update snakes with new code
Build and Push Docker Container / build-and-push (push) Successful in 1m21s
|
2026-04-05 12:20:10 +02:00 |
|
daniel156161
|
00d55b5419
|
update UltimateBattleSnake to 4.2.0
Build and Push Docker Container / build-and-push (push) Successful in 1m12s
|
2026-04-05 03:05:46 +02:00 |
|
daniel156161
|
643f4b468e
|
add snake from claude code
Build and Push Docker Container / build-and-push (push) Successful in 1m36s
|
2026-04-05 02:52:44 +02:00 |
|
daniel156161
|
332e86e3cc
|
rework dataset function and class structure
|
2026-04-05 02:21:15 +02:00 |
|
daniel156161
|
066a93f755
|
move RLBootstrapDataset into a own class with its own test file
|
2026-04-05 00:54:15 +02:00 |
|
daniel156161
|
eb290dd634
|
rework folder structure complitly
|
2026-04-04 23:01:34 +02:00 |
|
daniel156161
|
2b8f0396e3
|
rename Test file and add init file for metric backend to import all at once
|
2026-04-04 22:26:19 +02:00 |
|
daniel156161
|
043d7654f9
|
rename Metric Classes and change Folder Structure
|
2026-04-04 22:14:14 +02:00 |
|
daniel156161
|
a38a600bdc
|
rename ServerMetricsCollector to MetricsCollector
|
2026-04-04 21:29:40 +02:00 |
|
daniel156161
|
9d33c6fded
|
cleanup all worker stats when starting up servers
|
2026-04-04 21:28:26 +02:00 |
|
daniel156161
|
79f23b8be6
|
Update Best Battle Snake Logic
Build and Push Docker Container / build-and-push (push) Successful in 1m21s
|
2026-04-04 20:50:01 +02:00 |
|
daniel156161
|
6c68f412d2
|
don't log move_direction_counts into metric because looking almost the same
|
2026-04-04 19:08:19 +02:00 |
|
daniel156161
|
92a700409d
|
remove http_requests_by_endpoint into metrics
|
2026-04-04 19:05:59 +02:00 |
|
daniel156161
|
fc8e0657a0
|
change that oldest_active_game_age_sec not gets inflated when redis already deleted it
Build and Push Docker Container / build-and-push (push) Successful in 1m2s
|
2026-04-04 16:40:49 +02:00 |
|
daniel156161
|
f8c492f333
|
not count stale games as active games because they will get deletet after ttl expire into redis
Build and Push Docker Container / build-and-push (push) Successful in 56s
|
2026-04-04 16:02:51 +02:00 |
|
daniel156161
|
5997a1f6c1
|
only update stuck game metric when game state backend is not redis
Build and Push Docker Container / build-and-push (push) Successful in 57s
|
2026-04-04 15:33:07 +02:00 |
|
daniel156161
|
8564606f4c
|
disable removeing cound of stale games in the backend because redis is doing it
Build and Push Docker Container / build-and-push (push) Successful in 1m1s
|
2026-04-04 15:28:25 +02:00 |
|
daniel156161
|
561527a21b
|
correct end game active metric count
Build and Push Docker Container / build-and-push (push) Successful in 52s
|
2026-04-04 15:23:56 +02:00 |
|
daniel156161
|
47051a6068
|
make Metrics Collector Class and auto send to redis when change happend
Build and Push Docker Container / build-and-push (push) Successful in 1m0s
|
2026-04-04 14:52:21 +02:00 |
|
daniel156161
|
c3da096320
|
allow to send metrics to memory or redis
Build and Push Docker Container / build-and-push (push) Successful in 52s
|
2026-04-04 14:21:54 +02:00 |
|
daniel156161
|
eb6a054bc9
|
removed --websocket-ping-interval into docker startup
Build and Push Docker Container / build-and-push (push) Successful in 1m10s
|
2026-04-04 13:35:02 +02:00 |
|
daniel156161
|
4daf63d483
|
update uv.lock file
Build and Push Docker Container / build-and-push (push) Successful in 56s
|
2026-04-04 13:26:17 +02:00 |
|
daniel156161
|
33c8fabc4c
|
use redis.asyncio insted of the old aioredis package
Build and Push Docker Container / build-and-push (push) Successful in 51s
|
2026-04-04 13:25:23 +02:00 |
|
daniel156161
|
00d456a412
|
update requirements
Build and Push Docker Container / build-and-push (push) Successful in 1m11s
|
2026-04-04 12:59:52 +02:00 |
|
daniel156161
|
65128b25c2
|
allow to disable self.running_games as L1 Cache into Worker when useing Redis Backend
Build and Push Docker Container / build-and-push (push) Successful in 54s
|
2026-04-04 12:53:31 +02:00 |
|
daniel156161
|
a1c4a4b68d
|
create MemoryGameBoardStore Class and rework Building of Game Board Storage
|
2026-04-04 12:34:00 +02:00 |
|
daniel156161
|
4547e3443b
|
add redis backend for storage of gameboards
|
2026-04-04 12:07:05 +02:00 |
|
daniel156161
|
bbdc8b288a
|
create better future planning into BestBattleSnake
|
2026-04-04 12:00:02 +02:00 |
|
daniel156161
|
c6ebb5834b
|
auto remove stuck games
Build and Push Docker Container / build-and-push (push) Successful in 51s
|
2026-04-04 10:23:12 +02:00 |
|
daniel156161
|
dbcf9cadaf
|
add more metrics data
Build and Push Docker Container / build-and-push (push) Successful in 1m2s
|
2026-04-04 09:58:11 +02:00 |
|
daniel156161
|
316870ef7a
|
add enemy cut off trap check
|
2026-04-04 09:55:58 +02:00 |
|
daniel156161
|
b0d484dbab
|
add dataset and models folder into git ignore file and change train-ai to get the input data from the dataset
Build and Push Docker Container / build-and-push (push) Failing after 12m11s
|
2026-04-04 00:00:33 +02:00 |
|
daniel156161
|
9e826afa5f
|
add Training for AI and AI Model and allow to collect rl data from BestBattleSnake
Build and Push Docker Container / build-and-push (push) Successful in 1m36s
|
2026-04-03 23:19:09 +02:00 |
|
daniel156161
|
d3b0488e0f
|
update python packages
Build and Push Docker Container / build-and-push (push) Successful in 1m32s
|
2026-04-03 21:51:13 +02:00 |
|
daniel156161
|
4e9a5595bc
|
cahange battlsnake cli to https url
Build and Push Docker Container / build-and-push (push) Successful in 1m43s
|
2026-04-03 21:48:27 +02:00 |
|
daniel156161
|
8f938ce3fe
|
Update BestBattleSnake Version to 2.6.0
Build and Push Docker Container / build-and-push (push) Failing after 23s
|
2026-04-03 21:40:31 +02:00 |
|
daniel156161
|
dfcdbae85b
|
add better enemy constrictor projection
|
2026-04-03 21:39:08 +02:00 |
|
daniel156161
|
fb579e5fbc
|
add customisable timeout buffer with env variable
|
2026-04-03 21:23:18 +02:00 |
|
daniel156161
|
8f6bc3cfdd
|
add timeout budget when exeaded use quick save move before timeout
|
2026-04-03 21:17:08 +02:00 |
|
daniel156161
|
f124ce6f96
|
head hunt only when my snake is bigger and into dual mode
|
2026-04-03 20:57:33 +02:00 |
|
daniel156161
|
6ab0161b49
|
add types to function args
|
2026-04-03 20:44:03 +02:00 |
|
daniel156161
|
d7bd89eae9
|
add python doc strings
|
2026-04-03 20:21:12 +02:00 |
|