Files
snake-python/server/storage/LocalStorage.py
T

60 lines
2.0 KiB
Python

from server.GameBoard import GameBoard
from server.Files import save_file
import json, os
class LocalStorage:
def __init__(self, file_path:str, **kwargs):
self.save_folder_dict = {
"standard": "01_Standard",
"duel": "02_Duels",
"constrictor": "04_Constrictor",
"solo": "05_Solo",
}
self.file_path = file_path
def _get_correct_folder_for_save_file(self, game_board:GameBoard, file_name:str, game_type:str, leader_board:bool, winner:bool):
storage_folder = self.file_path
if leader_board:
storage_folder = os.path.join(storage_folder, "00_Leaderboards")
storage_folder = os.path.join(storage_folder, self.save_folder_dict[game_type])
storage_folder = os.path.join(storage_folder, game_board.now_date.strftime('%Y'), game_board.now_date.strftime('%m_%B'), game_board.now_date.strftime('%d'))
if winner:
storage_folder = os.path.join(storage_folder, "Winner")
else:
storage_folder = os.path.join(storage_folder, "Lost")
return os.path.join(storage_folder, file_name)
def save(self, game_board:GameBoard):
game_type = game_board.get_type_of_game()
save_file_path = self._get_correct_folder_for_save_file(
game_board,
f"{game_board.snake_class.__class__.__name__}_{game_board.now_date.strftime('%H-%M-%S')}_{game_board.id}.json",
game_type["name"],
game_type["is_ladder"],
True if game_board.winner_snake_names and "me" in game_board.winner_snake_names else False
)
save_file(save_file_path, {
"winner": game_board.winner_snake_names,
"game": {
"url": game_board.url,
"id": game_board.id,
"final_turns": game_board.turn,
"map": game_board.map,
"type": game_type,
"ruleset": game_board.ruleset,
},
"moves": game_board.turns,
"snake": {
"type": game_board.snake_class.__class__.__name__,
"calculations": game_board.snake_class.get_history(),
},
}, callback=json.dump, indent=2, ensure_ascii=False)
def cleanup(self):
pass