Files
snake-python/scripts/benchmark_snake_arena.py
T
daniel156161 5efab77248 feat!: adopt Python 3.15 and support BattlesnakeArena
- Require Python 3.15 in project metadata, runtime pin, and Docker stages.
- Use lazy imports for database backends and type-only dependencies.
- Defer benchmark dependencies until their code paths are used.
- Rely on deferred annotations and use Path.info for file discovery.
- Accept BattlesnakeArena alongside BattlesnakeEngine on game endpoints.
- Advance quart_common for Python 3.15 and multi-agent validation.
- Add pytest development dependencies and refresh the uv lockfile.
- Test lazy backend loading, import order, and fresh file discovery.
- Document the runtime requirements and locked uv workflow.

BREAKING CHANGE: Python 3.15 or newer is required; earlier runtimes cannot parse the lazy import syntax.
2026-11-03 10:02:40 +01:00

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5.5 KiB
Python
Executable File

#!/usr/bin/env python3
"""Compare snake decisions and latency on deterministic synthetic positions.
For outcome/win-rate tournaments use the local Battlesnake CLI. This harness is
fast enough for CI and detects move disagreements, crashes, and latency changes.
"""
import argparse
import json
import sys
from pathlib import Path
from statistics import mean, median
from time import perf_counter
sys.path.insert(0, str(Path(__file__).resolve().parents[1]))
from scripts.benchmark_snakes_from_db import load_states, percentile
from scripts.snake_arena_scenarios import SCENARIOS, synthetic_states
from server.GameBoard import GameBoard
from snakes import SnakeBuilder
def evaluate(name: str, states: list[tuple[dict, dict]]) -> tuple[list[str], dict]:
moves: list[str] = []
durations: list[float] = []
duel_depths: list[int] = []
rollout_depths: list[int] = []
duel_nodes = 0
rollout_nodes = 0
cache_hits = 0
deadline_exits = 0
scenario_durations: dict[str, list[float]] = {}
for index, (board_data, metadata) in enumerate(states):
snake = SnakeBuilder.build(name)
game_id = f"arena-{name}-{index}-{metadata['game_id']}"
board = GameBoard(
game_id=game_id, width=board_data["width"], height=board_data["height"],
ruleset=metadata["ruleset"], source=metadata["source"],
map=metadata["map"], snake_class=snake,
)
board.read_game_data({
"game": {
"id": game_id, "ruleset": metadata["ruleset"],
"source": metadata["source"], "map": metadata["map"], "timeout": 500,
},
"turn": metadata["turn"], "board": board_data, "you": metadata["you"],
})
started = perf_counter()
moves.append(snake.choose_move(board))
duration = (perf_counter() - started) * 1000.0
durations.append(duration)
scenario = metadata.get("scenario", "recorded")
scenario_durations.setdefault(scenario, []).append(duration)
history = snake.get_history() if hasattr(snake, "get_history") else []
if history:
thinking = history[-1]
duel_depths.append(int(thinking.get("prism_duel_depth", thinking.get("minimax_depth_reached", 0))))
rollout_depths.append(int(thinking.get("prism_rollout_depth", 0)))
duel_nodes += int(thinking.get("prism_duel_nodes", 0))
rollout_nodes += int(thinking.get("prism_rollout_nodes", 0))
cache_hits += int(thinking.get("prism_duel_cache_hits", 0))
cache_hits += int(thinking.get("prism_rollout_cache_hits", 0))
deadline_exits += int(thinking.get("prism_duel_deadline_exits", 0))
deadline_exits += int(thinking.get("prism_rollout_deadline_exits", 0))
return moves, {
"snake": name, "positions": len(states),
"mean_ms": mean(durations), "median_ms": median(durations),
"p95_ms": percentile(durations, 0.95), "max_ms": max(durations),
"mean_duel_depth": mean(duel_depths) if duel_depths else 0.0,
"mean_rollout_depth": mean(rollout_depths) if rollout_depths else 0.0,
"duel_nodes": duel_nodes, "rollout_nodes": rollout_nodes,
"cache_hits": cache_hits, "deadline_exits": deadline_exits,
"scenario_mean_ms": {
scenario: mean(values) for scenario, values in scenario_durations.items()
},
}
def main() -> None:
parser = argparse.ArgumentParser()
parser.add_argument("--snake", action="append", default=[])
parser.add_argument("--database")
parser.add_argument("--positions", type=int, default=100)
parser.add_argument("--stride", type=int, default=997)
parser.add_argument("--scenario", action="append", choices=sorted(SCENARIOS))
parser.add_argument("--json-output")
args = parser.parse_args()
states = (
load_states(args.database, max(1, args.positions), max(1, args.stride))
if args.database else synthetic_states(max(1, args.positions), args.scenario)
)
if not states:
raise SystemExit("No benchmark positions found")
names = args.snake or ["ApexBattleSnake", "PrismBattleSnake_GPT_5_6_Sol"]
move_sets: dict[str, list[str]] = {}
reports: list[dict] = []
for name in names:
moves, report = evaluate(name, states)
move_sets[name] = moves
reports.append(report)
print(
f"{name}: mean={report['mean_ms']:.3f} ms, "
f"p95={report['p95_ms']:.3f} ms, max={report['max_ms']:.3f} ms, "
f"duel-depth={report['mean_duel_depth']:.2f}, "
f"rollout-depth={report['mean_rollout_depth']:.2f}, "
f"nodes={report['duel_nodes'] + report['rollout_nodes']}, "
f"cache-hits={report['cache_hits']}, deadline-exits={report['deadline_exits']}"
)
baseline = names[0]
disagreements = {
name: sum(a != b for a, b in zip(move_sets[baseline], move_sets[name]))
for name in names[1:]
}
if disagreements:
print(f"Move disagreements versus {baseline}: {disagreements}")
scenario_disagreements = {}
for name in names[1:]:
counts: dict[str, int] = {}
for index, (baseline_move, candidate_move) in enumerate(
zip(move_sets[baseline], move_sets[name])
):
if baseline_move != candidate_move:
scenario = states[index][1].get("scenario", "recorded")
counts[scenario] = counts.get(scenario, 0) + 1
scenario_disagreements[name] = counts
if any(scenario_disagreements.values()):
print(f"Disagreements by scenario: {scenario_disagreements}")
payload = {
"reports": reports,
"baseline": baseline,
"disagreements": disagreements,
"scenario_disagreements": scenario_disagreements,
}
if args.json_output:
Path(args.json_output).write_text(json.dumps(payload, indent=2) + "\n")
if __name__ == "__main__":
main()