from server.metrics import MetricsStoreBuilder import time, os class MetricsManager: def __init__(self, backend:str="memory", redis_url:str="redis://localhost:6379/0", ttl_seconds:int=90, key_prefix:str="snake:metrics:worker", worker_id:str|None=None): self.backend = (backend or "memory").strip().lower() self.worker_id = worker_id or f"{os.getpid()}-{int(time.time() * 1000)}" self.store = MetricsStoreBuilder.build( backend=self.backend, redis_url=redis_url, ttl_seconds=ttl_seconds, key_prefix=key_prefix, ) async def publish_only(self, snapshot:dict) -> None: await self.store.publish(self.worker_id, snapshot) async def snapshot(self, local_snapshot:dict) -> dict: await self.store.publish(self.worker_id, local_snapshot) if self.backend != "redis": return local_snapshot snapshots = await self.store.load_all() if not snapshots: return local_snapshot return self._merge_snapshots(snapshots) async def close(self) -> None: await self.store.close() def _merge_snapshots(self, snapshots:list[dict]) -> dict: merged = { "games_started": 0, "games_ended": 0, "wins": 0, "losses": 0, "total_moves": 0, "total_turns": 0, "max_turn": 0, "active_games_peak": 0, "games_autocreated": 0, "http_requests_total": 0, "move_response_time_ms_total": 0.0, "move_response_time_ms_max": 0.0, "last_game_start_unix": 0, "last_game_end_unix": 0, "last_move_unix": 0, "games_stuck_removed": 0, "game_state_local_cache_enabled": False, "metrics_backend": "redis", "active_games": 0, "tracked_games": 0, "oldest_active_game_age_sec": 0, "stale_game_timeout_sec": 0, "active_games_stale": 0, "http_requests_by_endpoint": {"info": 0, "start": 0, "move": 0, "end": 0}, "move_direction_counts": { "up": 0, "down": 0, "left": 0, "right": 0, "unknown": 0, }, } for worker in snapshots: for metric_name in ( "games_started", "games_ended", "wins", "losses", "total_moves", "total_turns", "games_autocreated", "http_requests_total", "games_stuck_removed", "active_games", "tracked_games", "active_games_stale", ): merged[metric_name] += int(worker.get(metric_name, 0)) merged["move_response_time_ms_total"] += float(worker.get("move_response_time_ms_total", 0.0)) merged["max_turn"] = max(merged["max_turn"], int(worker.get("max_turn", 0))) merged["active_games_peak"] = max(merged["active_games_peak"], int(worker.get("active_games_peak", 0))) merged["move_response_time_ms_max"] = max(merged["move_response_time_ms_max"], float(worker.get("move_response_time_ms_max", 0.0))) merged["last_game_start_unix"] = max(merged["last_game_start_unix"], int(worker.get("last_game_start_unix", 0)),) merged["last_game_end_unix"] = max(merged["last_game_end_unix"], int(worker.get("last_game_end_unix", 0))) merged["last_move_unix"] = max(merged["last_move_unix"], int(worker.get("last_move_unix", 0))) merged["oldest_active_game_age_sec"] = max(merged["oldest_active_game_age_sec"], int(worker.get("oldest_active_game_age_sec", 0)),) merged["stale_game_timeout_sec"] = max(merged["stale_game_timeout_sec"], int(worker.get("stale_game_timeout_sec", 0)),) merged["game_state_local_cache_enabled"] = merged["game_state_local_cache_enabled"] or bool(worker.get("game_state_local_cache_enabled", False)) for endpoint in merged["http_requests_by_endpoint"]: merged["http_requests_by_endpoint"][endpoint] += int(worker.get("http_requests_by_endpoint", {}).get(endpoint, 0)) for direction in merged["move_direction_counts"]: merged["move_direction_counts"][direction] += int(worker.get("move_direction_counts", {}).get(direction, 0)) games_ended = merged["games_ended"] total_moves = merged["total_moves"] merged["avg_turns_per_game"] = round((merged["total_turns"] / games_ended) if games_ended else 0.0, 2) merged["win_rate"] = round((merged["wins"] / games_ended) if games_ended else 0.0, 4) merged["avg_move_response_ms"] = round((merged["move_response_time_ms_total"] / total_moves) if total_moves else 0.0, 2) return merged