# Battlesnake Python Starter Project An official Battlesnake template written in Python. Get started at [play.battlesnake.com](https://play.battlesnake.com). ![Battlesnake Logo](https://media.battlesnake.com/social/StarterSnakeGitHubRepos_Python.png) This project is a great starting point for anyone wanting to program their first Battlesnake in Python. It can be run locally or easily deployed to a cloud provider of your choosing. See the [Battlesnake API Docs](https://docs.battlesnake.com/api) for more detail. ## Technologies Used This project uses [Python 3](https://www.python.org/) and [Flask](https://flask.palletsprojects.com/). It also comes with an optional [Dockerfile](https://docs.docker.com/engine/reference/builder/) to help with deployment. ## Run Your Battlesnake Install dependencies using pip ```sh pip install -r requirements.txt ``` Start your Battlesnake ```sh python main.py ``` You should see the following output once it is running ```sh Running your Battlesnake at http://0.0.0.0:8000 * Serving Flask app 'My Battlesnake' * Debug mode: off ``` Open [localhost:8000](http://localhost:8000) in your browser and you should see ```json {"apiversion":"1","author":"","color":"#888888","head":"default","tail":"default"} ``` ## Play a Game Locally Install the [Battlesnake CLI](https://github.com/BattlesnakeOfficial/rules/tree/main/cli) * You can [download compiled binaries here](https://github.com/BattlesnakeOfficial/rules/releases) * or [install as a go package](https://github.com/BattlesnakeOfficial/rules/tree/main/cli#installation) (requires Go 1.18 or higher) Command to run a local game ```sh battlesnake play -W 11 -H 11 --name 'Python Starter Project' --url http://localhost:8000 -g solo --browser ``` ## Next Steps Continue with the [Battlesnake Quickstart Guide](https://docs.battlesnake.com/quickstart) to customize and improve your Battlesnake's behavior. ## Included Competitive Snake This repo now includes `snakes/BestBattleSnake.py`, a stronger default snake that combines: - collision and head-to-head risk checks - flood-fill space evaluation to avoid traps - food routing that gets more aggressive as health drops - tail access checks for better long-term survival Run it explicitly with: ```sh SNAKE=BestBattleSnake python main.py ``` Optional duel tuning (when only 2 snakes are alive): ```sh BATTLE_SNAKE_DUEL_STYLE=balanced python main.py ``` Allowed values: `safe`, `balanced`, `aggressive`. ## PrismBattleSnake_GPT_5_6_Sol `PrismBattleSnake_GPT_5_6_Sol` is a separate snake that keeps Apex's strategy while accelerating hot spatial operations with a Python-integer bitboard engine. It also shares duel transpositions across candidate moves, uses principal-variation ordering and aspiration windows, and runs a compact adversarial multiplayer rollout with simultaneous enemy responses. Its filename, class, and registry key include the model name, while its public Battlesnake API name remains `PrismBattleSnake`. Run it with: ```sh SNAKE=PrismBattleSnake_GPT_5_6_Sol python main.py ``` Benchmark Apex and Prism against sampled positions from a gameplay database: ```sh python scripts/benchmark_snakes_from_db.py \ --database /path/to/gameplay.sqlite3 \ --samples 100 ``` The benchmark opens SQLite read-only and reports mean, median, p95, and maximum move latency. Increase `--samples` for a broader but slower comparison. Run the deterministic CI-friendly arena benchmark without a gameplay database: ```sh just bench-snake-arena positions=100 ``` It reports latency, reached minimax depth, and move disagreements between Apex and Prism. Add `output=data/arena-report.json` to save a machine-readable report. For representative strategy evaluation, provide recorded positions to `scripts/benchmark_snake_arena.py --database /path/to/gameplay.sqlite3`, then run paired seeded games with the local Battlesnake CLI to measure win rate. ## Compact gameplay database New gameplay turns use normalized storage: the turn row stores food, hazards, move, and thinking data once; snake identity is stored once per game in `game_snakes`; and changing snake state/body data lives in `snake_turns`. Replay loading rebuilds the normal Battlesnake board payload. Create and verify a separate compact copy of an existing SQLite database. By default, replay-heavy rows are retained for games rated `medium` or `high` by structural completeness, valid moves, thinking coverage, game length, move diversity, opponent data, and terminal outcome. All game-result rows remain stored, so historical win/loss rates stay persistent when low-quality replay data is removed. ```sh python scripts/migrate_gameplay_database.py \ --source /path/to/gameplay.sqlite3 \ --destination /path/to/gameplay.compact.sqlite3 \ --minimum-quality medium ``` After reviewing the compact copy, `--replace` renames the original to a timestamped backup and puts the verified compact database at the original path. Stop all writers before using it: ```sh python scripts/migrate_gameplay_database.py \ --source /path/to/gameplay.sqlite3 \ --replace ``` The migration never modifies the source in place. It verifies row counts and runs SQLite's `integrity_check` before any replacement. ### Record new games while cleanup runs Point the running server at a temporary delta database while the old database is being compacted. After stopping the writer and flushing the delta database, merge it into the cleaned copy: ```sh python scripts/merge_gameplay_databases.py \ --base /path/to/gameplay.compact.sqlite3 \ --delta /path/to/gameplay.delta.sqlite3 \ --destination /path/to/gameplay.merged.sqlite3 \ --minimum-quality medium ``` The merger keeps all game results, quality-rates delta games, regenerates numeric turn IDs, and verifies row counts, foreign keys, and database integrity. Identical game IDs are skipped; conflicting duplicates abort the merge. After reviewing the result, `--replace-base` backs up and replaces the cleaned base. Stop the delta writer before the final merge and file swap. ## Export Training Dataset Game saves now include a `dataset` section with labeled move samples. Export all stored samples to JSONL: ```sh python -m server.DatasetExporter --input data --output data/dataset/good_moves.jsonl ``` Or with `just`: ```sh just export-dataset ``` Curate a high-quality training subset (single file): ```sh python -m server.DatasetCurator --input good_moves-2026-04-03.jsonl --output data/dataset/best_moves.jsonl ``` Curate from multiple JSONL sources (repeat `--input`): ```sh python -m server.DatasetCurator \ --input good_moves-2026-04-03.jsonl \ --input good_moves-2026-04-04.jsonl \ --output data/dataset/best_moves.jsonl ``` Curate from folder or glob: ```sh python -m server.DatasetCurator --input data/dataset --output data/dataset/best_moves.jsonl python -m server.DatasetCurator --input "good_moves-*.jsonl" --output data/dataset/best_moves.jsonl ``` Append mode (keeps existing curated rows and deduplicates against them): ```sh python -m server.DatasetCurator --input "good_moves-*.jsonl" --output data/dataset/best_moves.jsonl --append ``` Archive processed input files after curation: ```sh python -m server.DatasetCurator --input "good_moves-*.jsonl" --output data/dataset/best_moves.jsonl --append --archive-input python -m server.DatasetCurator --input "good_moves-*.jsonl" --output data/dataset/best_moves.jsonl --append --archive-input --archive-dir data/dataset/archive ``` Or with `just`: ```sh just curate-dataset just curate-dataset append=true just curate-dataset append=true archive=true archive_dir=data/dataset/archive ``` Analyze dataset quality overall and by day (best game overall/day included): ```sh python -m server.DatasetStats --input "good_moves-*.jsonl" python -m server.DatasetStats --input data/dataset --output data/dataset/stats-report.json ``` The stats report now includes both: - `best_game` (survival/length focused) - `best_pressure_game` (high-pressure quality focused: fewer safe options + strong survival) Or with `just`: ```sh just analyze-dataset just analyze-dataset input=data/dataset output=data/dataset/stats-report.json ``` To store compact dataset-only records (JSONL) and skip full per-game JSON files: ```sh STORE_DATASET_ONLY=true DATASET_JSONL_PATH=data/dataset/good_moves.jsonl python main.py ``` Optional compact storage tuning: - `DATASET_ROTATE_DAILY=true` creates one JSONL file per day (default: `true`) - `DATASET_JSONL_MAX_MB=50` rotates when file reaches max size in MB (default: `50`) - `DATASET_COMPRESS_ROTATED=true` gzip-compresses rotated/old JSONL files (default: `true`) **Note:** To play games on [play.battlesnake.com](https://play.battlesnake.com) you'll need to deploy your Battlesnake to a live web server OR use a port forwarding tool like [ngrok](https://ngrok.com/) to access your server locally.