from server.Server import Server import os server = Server( data_path=os.path.dirname(__file__), snake_type=os.environ.get("SNAKE", "BestBattleSnake"), storage_type=os.environ.get("STORAGE", "LocalStorage"), store_game_when_win_and_moves_are_bigger_as=int(os.environ.get("STORE_IF_WIN_AND_MOVES_ARE_BIGGER_AS", 10)), debug=os.environ.get("DEBUG_SERVER", False), check_tls_security=False, ) if os.environ.get("STORE_GAME_HISTORY", None): server.enable_store_game_state() app = server.app