from typing import TypedDict from pathlib import Path import os from quart_common.web.env import env_bool, env_int from server.Server import Server class RunConfig(TypedDict): host: str port: int debug: bool def build_server_from_env(default_snake_type:str) -> Server: data_path = str(Path(__file__).resolve().parent.parent) redis_url = os.environ.get('REDIS_URL', 'redis://localhost:6379/0') metrics_backend = os.environ.get('METRICS_BACKEND', None) if metrics_backend is None: metrics_backend = os.environ.get('BACKEND', 'memory') metrics_redis_url = os.environ.get('METRICS_REDIS_URL', redis_url) metrics_ttl_sec_raw = os.environ.get('METRICS_TTL_SEC', None) metrics_ttl_sec = env_int('METRICS_TTL_SEC', 900) if metrics_ttl_sec_raw is not None else None gameplay_db_enabled = env_bool('GAMEPLAY_DB_ENABLED', True) gameplay_db_backend = os.environ.get('GAMEPLAY_DB_BACKEND', 'sqlite') gameplay_db_path = os.environ.get( 'GAMEPLAY_DB_PATH', os.path.join(data_path, 'data', 'database', 'gameplay.sqlite3'), ) gameplay_db_busy_timeout_ms = env_int('GAMEPLAY_DB_BUSY_TIMEOUT_MS', 5000) gameplay_db_pg_dsn = os.environ.get('GAMEPLAY_DB_PG_DSN', None) server = Server( data_path=data_path, snake_type=os.environ.get('SNAKE', default_snake_type), storage_type=os.environ.get('STORAGE', 'LocalStorage'), debug=env_bool('DEBUG_SERVER'), check_tls_security=False, metrics_backend=metrics_backend, metrics_redis_url=metrics_redis_url, metrics_ttl_sec=metrics_ttl_sec, gameplay_db_enabled=gameplay_db_enabled, gameplay_db_backend=gameplay_db_backend, gameplay_db_path=gameplay_db_path, gameplay_db_busy_timeout_ms=gameplay_db_busy_timeout_ms, gameplay_db_pg_dsn=gameplay_db_pg_dsn, ) if env_bool('STORE_GAME_HISTORY'): server.enable_store_game_state() return server def build_run_config() -> RunConfig: return { 'host': os.environ.get('HOST', '0.0.0.0'), 'port': env_int('PORT', 8000), 'debug': env_bool('DEBUG'), }