main #1
@@ -20,6 +20,12 @@ class GameStorage:
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self.game_board.append(game_board)
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self.snake_history = snake_history_state
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def set_winner_snake_name(self, snakes:list[dict]):
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if self.start_position["id"] in [ x["id"] for x in snakes]:
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self.winner_snake_names = "me"
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else:
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self.winner_snake_names = [ x["name"] for x in snakes]
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def save(self, path:str, callback=None, **kwargs):
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save_file(os.path.join(self.folder, path), {
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"snake": {
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@@ -31,5 +37,6 @@ class GameStorage:
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"snake_start": self.start_position,
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"gameboard": self.game_board,
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"my_moves": self.moves,
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}
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},
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"winner": self.winner_snake_names,
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}, callback=callback, **kwargs)
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+2
-1
@@ -94,9 +94,10 @@ class Server:
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def _end(self, game_state:dict):
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if self.store_game_state:
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self.game_state_storage.add_end_state(game_state["board"], self.snake.get_history())
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self.game_state_storage.set_winner_snake_name(game_state["board"]['snakes'])
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self.game_state_storage.save(
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f"{self.snake.__class__.__name__}_{datetime.now().strftime('%d.%m.%Y_%H%M%S')}_{game_state['game']['id']}.json",
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callback=json.dump, indent=2, ensure_ascii=False
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)
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print("GAME OVER\n")
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print("GAME OVER:\n- Winner is", [ x["name"] for x in game_state["board"]['snakes']])
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