- Split active strategies, reusable engine code, core classes, and legacy snakes.
- Replace implicit snake imports with explicit module registrations.
- Extract Prism duel, spatial, and survival behavior into focused mixins.
- Improve duel scoring with food races, pressure, caches, and depth metrics.
- Add deterministic arena scenarios and paired seeded engine tournaments.
- Expand benchmark telemetry and bump Prism to version 1.3.0.
- Update documentation and tests for the new package layout and tooling.
- Share duel search contexts and transpositions across candidate moves.
- Add aspiration windows, principal variation ordering, and body caches.
- Model simultaneous multiplayer responses with a compact beam rollout.
- Adapt search depth and response breadth to the remaining deadline.
- Add a deterministic arena benchmark with optional JSON reporting.
- Expose search metrics, document benchmarking, and bump Prism to 1.2.0.