daniel156161
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561527a21b
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correct end game active metric count
Build and Push Docker Container / build-and-push (push) Successful in 52s
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2026-04-04 15:23:56 +02:00 |
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daniel156161
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47051a6068
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make Metrics Collector Class and auto send to redis when change happend
Build and Push Docker Container / build-and-push (push) Successful in 1m0s
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2026-04-04 14:52:21 +02:00 |
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daniel156161
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c3da096320
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allow to send metrics to memory or redis
Build and Push Docker Container / build-and-push (push) Successful in 52s
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2026-04-04 14:21:54 +02:00 |
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daniel156161
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33c8fabc4c
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use redis.asyncio insted of the old aioredis package
Build and Push Docker Container / build-and-push (push) Successful in 51s
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2026-04-04 13:25:23 +02:00 |
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daniel156161
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65128b25c2
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allow to disable self.running_games as L1 Cache into Worker when useing Redis Backend
Build and Push Docker Container / build-and-push (push) Successful in 54s
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2026-04-04 12:53:31 +02:00 |
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daniel156161
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a1c4a4b68d
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create MemoryGameBoardStore Class and rework Building of Game Board Storage
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2026-04-04 12:34:00 +02:00 |
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daniel156161
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4547e3443b
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add redis backend for storage of gameboards
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2026-04-04 12:07:05 +02:00 |
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daniel156161
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c6ebb5834b
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auto remove stuck games
Build and Push Docker Container / build-and-push (push) Successful in 51s
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2026-04-04 10:23:12 +02:00 |
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daniel156161
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dbcf9cadaf
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add more metrics data
Build and Push Docker Container / build-and-push (push) Successful in 1m2s
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2026-04-04 09:58:11 +02:00 |
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daniel156161
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9e826afa5f
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add Training for AI and AI Model and allow to collect rl data from BestBattleSnake
Build and Push Docker Container / build-and-push (push) Successful in 1m36s
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2026-04-03 23:19:09 +02:00 |
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daniel156161
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8f6bc3cfdd
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add timeout budget when exeaded use quick save move before timeout
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2026-04-03 21:17:08 +02:00 |
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daniel156161
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eace1872d7
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move snake builder into __init__ of snakes file and use it into server class
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2026-04-03 20:11:46 +02:00 |
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daniel156161
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0a3db6ba57
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add versions to snakes and read it in server class
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2026-04-03 19:57:55 +02:00 |
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daniel156161
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013ac98821
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implement royale game mode and tighten spaces in duel mode
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2026-04-03 19:26:56 +02:00 |
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daniel156161
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19e4aee454
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rework logging and add metrics and prometheus metrics
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2026-04-03 18:26:31 +02:00 |
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daniel156161
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1e57ad1af6
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add bootstrap script to start the server up the same way
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2026-04-03 18:01:18 +02:00 |
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daniel156161
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8e733dfe39
|
add script to analyse dataset
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2026-04-03 15:45:54 +02:00 |
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daniel156161
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49f2e0b008
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add more flags and allow to read more input file then one
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2026-04-03 15:44:19 +02:00 |
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daniel156161
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37de34cc5e
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update to store and curate data correctly
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2026-04-03 15:43:19 +02:00 |
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daniel156161
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2d7a2505d4
|
create payload of json string and then save it
Build and Push Docker Container / build-and-push (push) Successful in 1m33s
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2026-04-03 14:31:15 +02:00 |
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daniel156161
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a82eaaaec5
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allow sync and async function calls
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2026-04-03 14:10:38 +02:00 |
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daniel156161
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51de53d01c
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add dataset updates with doc updates
Build and Push Docker Container / build-and-push (push) Failing after 12m18s
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2026-04-03 11:40:47 +02:00 |
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daniel156161
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2e1f91355b
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add Dataset Class and Tests
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2026-04-03 10:35:21 +02:00 |
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daniel156161
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6e74b5fb57
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change from sync to async and from flask to quart
Build and Push Docker Container / build-and-push (push) Successful in 1m35s
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2026-01-06 13:36:43 +01:00 |
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daniel156161
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5c1ef7f05f
|
have largest turns first
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2025-06-03 11:36:55 +02:00 |
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daniel156161
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d32568cdf2
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order cleanup by turns
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2025-06-03 11:11:33 +02:00 |
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daniel156161
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61721a7eb6
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change request endpoints to async
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2025-05-27 13:28:08 +02:00 |
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daniel156161
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58bbbf3cbd
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allow to return cleaned up values
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2025-05-15 09:55:12 +02:00 |
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daniel156161
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4d515f0784
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init class when cleaning up
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2025-04-28 17:06:49 +02:00 |
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daniel156161
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8424c324e8
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fix function nameing
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2025-04-28 16:14:04 +02:00 |
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daniel156161
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c5c2652f3a
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add cleanup code for storage classes
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2025-04-28 13:36:34 +02:00 |
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daniel156161
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0768e7f254
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not check tls certificat when connection to server by default
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2025-03-08 12:13:46 +01:00 |
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daniel156161
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31d2e7ea55
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add code to reconnect to database if connection is gettring broken or database getting a reboot
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2025-03-08 11:32:19 +01:00 |
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daniel156161
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80b7c4df89
|
fix typo in LocalStorage file path
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2024-05-08 23:43:01 +02:00 |
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daniel156161
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da0347731c
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make deletion easyer when linked with other objects and make gameboard url into a function
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2024-05-08 19:04:58 +02:00 |
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daniel156161
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a09c05b6ec
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only store one object of GameType and Ruleset when they already exists in the database
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2024-05-08 16:11:44 +02:00 |
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daniel156161
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aba457423e
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only store one snake with the same type and move Calculations into moves as the array<json> type
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2024-05-08 15:38:14 +02:00 |
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daniel156161
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cf45aa60aa
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remove calculations from snake and move it into moves
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2024-05-08 14:40:47 +02:00 |
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daniel156161
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a58e9695dd
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fix single mode local storage
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2024-05-08 14:39:17 +02:00 |
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daniel156161
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b57ae5eab2
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store all games and set standard when gameboard map is empty
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2024-05-07 19:00:33 +02:00 |
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daniel156161
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c9e6947758
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change only output when snake is in a duel
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2024-05-06 11:23:13 +02:00 |
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daniel156161
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4a1fbf2752
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fix nameing of type and rename function name
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2024-05-06 11:17:44 +02:00 |
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daniel156161
|
5b8bf0da31
|
move storage classes into server folder and fix error in localStorage when winner_snake is none
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2024-05-06 09:13:43 +02:00 |
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daniel156161
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4a8cb40bde
|
make winner snake into list
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2024-05-06 02:55:14 +02:00 |
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daniel156161
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7dd46dd72b
|
add env argument for StorageLoader to load correct module and use it when store game history is enabled
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2024-05-05 22:12:14 +02:00 |
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daniel156161
|
917bd3f6bd
|
add EdgeDB dataschema and module
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2024-05-05 20:46:15 +02:00 |
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daniel156161
|
83bcf4f194
|
make new LocalStorage Class and move save functions into it
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2024-05-05 17:02:18 +02:00 |
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daniel156161
|
db3a353090
|
change over to new Game Board class from old Game Storage class
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2024-04-18 23:41:53 +02:00 |
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daniel156161
|
1f4d17d42f
|
add store functions to game board
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2024-04-18 23:41:17 +02:00 |
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daniel156161
|
c26824aeaf
|
create a game board class
|
2024-04-18 22:20:07 +02:00 |
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