daniel156161
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1b8fa67059
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use snake class name and version from GameBoard and remove snake type and version from GameplayTrackingService init
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2026-04-06 23:24:37 +02:00 |
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daniel156161
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59d01428a9
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move side templates and static files into root folder structure to not have it in the code folder
Build and Push Docker Container / build-and-push (push) Failing after 14m3s
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2026-04-06 19:35:53 +02:00 |
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daniel156161
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3da10189b7
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move snake config read functions into battlesnake template and use TemplateSnake as default Version of Snakes
Build and Push Docker Container / build-and-push (push) Failing after 13m9s
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2026-04-06 19:24:45 +02:00 |
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daniel156161
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5c1875be60
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move imports that longst is ontop
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2026-04-06 19:02:04 +02:00 |
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daniel156161
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7c990f98fc
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disable GameplayDatabase compression by default
Build and Push Docker Container / build-and-push (push) Successful in 4m19s
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2026-04-06 18:30:11 +02:00 |
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daniel156161
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dd3547678c
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add 2.5x speed selector
Build and Push Docker Container / build-and-push (push) Successful in 5m52s
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2026-04-06 17:59:32 +02:00 |
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daniel156161
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0af5f58688
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fix loading of storage and not crash the request
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2026-04-06 17:59:10 +02:00 |
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daniel156161
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ed41c32ad8
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don't crash server when sqlite-zstd extension can't be loaded
Build and Push Docker Container / build-and-push (push) Successful in 3m58s
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2026-04-06 17:22:27 +02:00 |
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daniel156161
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1a1bcd8ec3
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move ensure auto vacuum full when init database or change to full when already exists
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2026-04-06 16:35:05 +02:00 |
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daniel156161
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fe999c11f4
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add compression to GameplayDatabase and test if compression works with the sqlite_zstd extension
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2026-04-06 16:34:15 +02:00 |
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daniel156161
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01343472df
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move all Databases into the database folder to not have storeage and Database when they are all Databases
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2026-04-06 16:24:28 +02:00 |
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daniel156161
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c4238d19e8
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remove lines between snakes body parts
Build and Push Docker Container / build-and-push (push) Successful in 1m9s
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2026-04-06 06:05:20 +02:00 |
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daniel156161
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afaf6c7c63
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add curves to body when snake moves and show boarder color correctly in the background
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2026-04-06 06:04:05 +02:00 |
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daniel156161
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1cd0f1ed1d
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fix svg loading to remove garbage icons
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2026-04-06 05:46:32 +02:00 |
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daniel156161
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8f6a2ef674
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add Backend Env to use as default for all then spesicich down to memory
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2026-04-06 05:28:10 +02:00 |
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daniel156161
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5328252cf1
|
move snake builder into game_runtime.py to not pass it around very where
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2026-04-06 05:27:37 +02:00 |
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daniel156161
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41f117e3a8
|
render Observed At time into user local time and move Snake Status and Thinking Boxes around to look more better
Build and Push Docker Container / build-and-push (push) Successful in 1m12s
|
2026-04-06 04:44:34 +02:00 |
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daniel156161
|
43c7720480
|
fix circular import errors so the server and start again
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2026-04-06 04:30:02 +02:00 |
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daniel156161
|
98be2fe6fe
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move Server code into more services and use them into blueprints or server
|
2026-04-06 04:20:07 +02:00 |
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daniel156161
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30eb17bb83
|
reuse the code from quart_common.web.env to import env_bool and env_int into all classes that are useing this functions
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2026-04-06 03:33:22 +02:00 |
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daniel156161
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d89986dba9
|
move route code out of server into own blueprints and cleanup the codebase
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2026-04-06 03:10:49 +02:00 |
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daniel156161
|
0ebb04f0a2
|
change websocket and game publish to redis backend with pub sub
Build and Push Docker Container / build-and-push (push) Successful in 1m59s
|
2026-04-06 02:05:56 +02:00 |
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daniel156161
|
097a7f295a
|
update dashboards over websocket and remove database path from GameplayDatabase output
Build and Push Docker Container / build-and-push (push) Failing after 13m18s
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2026-04-06 01:49:26 +02:00 |
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daniel156161
|
4626a491f5
|
update Dashboard with new keyboard bindings fix errors with hazards, set win or loss on stale games (older) and push new games real time over the websocket connection when they are finished
Build and Push Docker Container / build-and-push (push) Failing after 12m39s
|
2026-04-06 00:36:06 +02:00 |
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daniel156161
|
e7d0227cf9
|
show snake body correctly under hazards
Build and Push Docker Container / build-and-push (push) Successful in 1m34s
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2026-04-05 23:08:17 +02:00 |
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daniel156161
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b7c6a0e345
|
fix svg color problem show dead resions when very sure and allow to highlight snakes when clicking into them store timout and calcumate Snake Win Rate Overall, fix to use full page of games-body, get win lloss or unknown
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2026-04-05 23:01:27 +02:00 |
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daniel156161
|
050dd1083c
|
add snake customizations to dashboard to show head and tail correctly
Build and Push Docker Container / build-and-push (push) Successful in 3m59s
|
2026-04-05 19:58:20 +02:00 |
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daniel156161
|
2d603a3b0b
|
add better dashboard with full snake game board
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2026-04-05 19:57:43 +02:00 |
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daniel156161
|
4151810f1b
|
add GameplayDatabase database with dashboard
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2026-04-05 16:48:12 +02:00 |
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daniel156161
|
2601c2dcff
|
fix ladder error because api changed values
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2026-04-05 15:20:25 +02:00 |
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daniel156161
|
332e86e3cc
|
rework dataset function and class structure
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2026-04-05 02:21:15 +02:00 |
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daniel156161
|
066a93f755
|
move RLBootstrapDataset into a own class with its own test file
|
2026-04-05 00:54:15 +02:00 |
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daniel156161
|
eb290dd634
|
rework folder structure complitly
|
2026-04-04 23:01:34 +02:00 |
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daniel156161
|
2b8f0396e3
|
rename Test file and add init file for metric backend to import all at once
|
2026-04-04 22:26:19 +02:00 |
|
daniel156161
|
043d7654f9
|
rename Metric Classes and change Folder Structure
|
2026-04-04 22:14:14 +02:00 |
|
daniel156161
|
a38a600bdc
|
rename ServerMetricsCollector to MetricsCollector
|
2026-04-04 21:29:40 +02:00 |
|
daniel156161
|
9d33c6fded
|
cleanup all worker stats when starting up servers
|
2026-04-04 21:28:26 +02:00 |
|
daniel156161
|
6c68f412d2
|
don't log move_direction_counts into metric because looking almost the same
|
2026-04-04 19:08:19 +02:00 |
|
daniel156161
|
92a700409d
|
remove http_requests_by_endpoint into metrics
|
2026-04-04 19:05:59 +02:00 |
|
daniel156161
|
fc8e0657a0
|
change that oldest_active_game_age_sec not gets inflated when redis already deleted it
Build and Push Docker Container / build-and-push (push) Successful in 1m2s
|
2026-04-04 16:40:49 +02:00 |
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daniel156161
|
f8c492f333
|
not count stale games as active games because they will get deletet after ttl expire into redis
Build and Push Docker Container / build-and-push (push) Successful in 56s
|
2026-04-04 16:02:51 +02:00 |
|
daniel156161
|
5997a1f6c1
|
only update stuck game metric when game state backend is not redis
Build and Push Docker Container / build-and-push (push) Successful in 57s
|
2026-04-04 15:33:07 +02:00 |
|
daniel156161
|
8564606f4c
|
disable removeing cound of stale games in the backend because redis is doing it
Build and Push Docker Container / build-and-push (push) Successful in 1m1s
|
2026-04-04 15:28:25 +02:00 |
|
daniel156161
|
561527a21b
|
correct end game active metric count
Build and Push Docker Container / build-and-push (push) Successful in 52s
|
2026-04-04 15:23:56 +02:00 |
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daniel156161
|
47051a6068
|
make Metrics Collector Class and auto send to redis when change happend
Build and Push Docker Container / build-and-push (push) Successful in 1m0s
|
2026-04-04 14:52:21 +02:00 |
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daniel156161
|
c3da096320
|
allow to send metrics to memory or redis
Build and Push Docker Container / build-and-push (push) Successful in 52s
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2026-04-04 14:21:54 +02:00 |
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daniel156161
|
33c8fabc4c
|
use redis.asyncio insted of the old aioredis package
Build and Push Docker Container / build-and-push (push) Successful in 51s
|
2026-04-04 13:25:23 +02:00 |
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daniel156161
|
65128b25c2
|
allow to disable self.running_games as L1 Cache into Worker when useing Redis Backend
Build and Push Docker Container / build-and-push (push) Successful in 54s
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2026-04-04 12:53:31 +02:00 |
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daniel156161
|
a1c4a4b68d
|
create MemoryGameBoardStore Class and rework Building of Game Board Storage
|
2026-04-04 12:34:00 +02:00 |
|
daniel156161
|
4547e3443b
|
add redis backend for storage of gameboards
|
2026-04-04 12:07:05 +02:00 |
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