speed up loading and saving to redis that the move request are getting a answer when switching workers, strip data that neats to get recomuted every turn
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This commit is contained in:
2026-04-07 12:13:11 +02:00
parent f479541c04
commit f6e19e18e6
6 changed files with 58 additions and 7 deletions
+5
View File
@@ -79,6 +79,11 @@ class ApexBattleSnake(TemplateSnake):
# RL bootstrap dataset recorder
self.rl_bootstrap = RLBootstrapDataset()
def __getstate__(self):
state = super().__getstate__()
state['_game_phase'] = 0.0 # A3: per-turn scalar, recomputed in choose_move
return state
# ── Env helpers ──────────────────────────────────────────────────────────────
def _get_timeout_buffer_ms(self) -> int: