From f472ddd0d9965308dbaf64b6fdf9b50ba939fddc Mon Sep 17 00:00:00 2001 From: Daniel Dolezal Date: Sat, 13 Apr 2024 12:06:51 +0200 Subject: [PATCH] fix error when creating GameStorage object --- server/Server.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/Server.py b/server/Server.py index 30c6049..c8146bc 100644 --- a/server/Server.py +++ b/server/Server.py @@ -79,7 +79,7 @@ class Server: # start is called when your Battlesnake begins a game def _start(self, game_state:dict): if self.store_game_state: - self.running_games[game_state["game"]["id"]] = GameStorage(self.snake.__class__.__name__, path=os.path.join(self.data_path, 'data', 'history')) + self.running_games[game_state["game"]["id"]] = GameStorage(self.snake_type, path=os.path.join(self.data_path, 'data', 'history')) self.running_games[game_state["game"]["id"]].start_new_game(game_state["game"], game_state["board"], game_state["you"]) self.running_snake[game_state["game"]["id"]] = SnakeBuilder.build(self.snake_type)