feat: add live replays and PostgreSQL maintenance tools
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- Stream compact live replay updates across local and clustered dashboards. - Render responsive snake bodies as SVG paths with aligned custom icons. - Add cache-busted assets, replay fallback routes, and live-follow playback. - Support PostgreSQL benchmark sampling and idempotent SQLite migration. - Add dry-run cleanup for old low-quality PostgreSQL replay payloads. - Reward safe perimeter lanes and bump Prism to version 1.5.0. - Add backend, migration, dashboard, and perimeter regression coverage.
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@@ -28,6 +28,14 @@ def create_dashboard_blueprint(server:'Server') -> Blueprint:
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battlesnake_url=os.getenv('BATTLESNAKE_GAMEBOARD_URL', 'https://play.battlesnake.com/game')
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)
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@blueprint.get('/dashboard/game/<game_id>')
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async def dashboard_game_replay(game_id:str):
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# Fallback the dashboard falls back to when the replay websocket is down.
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replay = await server.dashboard_query.get_dashboard_game_replay(game_id)
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if replay is None:
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return {'error': 'game_not_found', 'game_id': game_id}, 404
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return replay
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@blueprint.get('/dashboard/customizations/<path:asset_path>')
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async def dashboard_customizations_asset(asset_path:str):
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customization_root = os.path.join(
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