diff --git a/server/Server.py b/server/Server.py index 0d4e28f..093004f 100644 --- a/server/Server.py +++ b/server/Server.py @@ -100,7 +100,7 @@ class Server: if self.debug: print(self.running_games[game_state["game"]["id"]]) - print("TURN:", f'{game_state["turn"]:3},', "MOVE:", f"{next_move:5},", "Me:", {"head": game_state["you"]["head"], "length": game_state["you"]["length"]}) + print("TURN:", f'{game_state["turn"]:3},', "MOVE:", f"{next_move:5}") return {"move": next_move} # end is called when your Battlesnake finishes a game