add function when not eat food to remove snake tail

This commit is contained in:
2024-05-08 23:45:07 +02:00
parent 80b7c4df89
commit e068fb8614
2 changed files with 24 additions and 2 deletions
+1
View File
@@ -72,6 +72,7 @@ class BetterMasterSnake(TemplateSnake):
if len(self.food_positions) > 0:
# Choose the closest food source based on the heuristic
closest_food = min(self.food_positions, key=lambda food: abs(food['x'] - self.game_board.get_my_snake_head()['x']) + abs(food['y'] - self.game_board.get_my_snake_head()['y']))
self.set_target_food(closest_food)
# Use A* to search for a safe path
return self.a_star_search(self.game_board.get_my_snake_head(), closest_food, obstacles)
+23 -2
View File
@@ -4,6 +4,7 @@ import random
class TemplateSnake:
def __init__(self):
self.history = []
self.target_food = None
def clear_history(self):
self.history = []
@@ -60,7 +61,7 @@ class TemplateSnake:
snake.pop()
return snake
def avoid_my_body(self, my_body:list[dict], safe_positions:dict[str, dict], add_to_calculations:bool=False) -> list:
def avoid_my_body(self, my_body:list[dict], my_head:dict, safe_positions:dict[str, dict], add_to_calculations:bool=False) -> list:
"""
my_body: List of dictionaries of x/y coordinates for every segment of a Battlesnake.
e.g. [ {"x": 0, "y": 0}, {"x": 1, "y": 0}, {"x": 2, "y": 0} ]
@@ -70,6 +71,7 @@ class TemplateSnake:
return: The list of remaining possible_moves, with the 'neck' direction removed
"""
remove = []
my_body = self.did_snake_eat_food(my_body, my_head, add_to_calculations)
for direction, location in safe_positions.items():
if location in my_body:
remove.append(direction)
@@ -154,7 +156,7 @@ class TemplateSnake:
if add_to_calculations:
self.add_calculations({"function": "get_possible_moves", "safe_positions": safe_positions})
safe_positions = self.avoid_my_body(self.game_board.get_my_snake_body(), safe_positions, add_to_calculations)
safe_positions = self.avoid_my_body(self.game_board.get_my_snake_body(), self.game_board.get_my_snake_head(), safe_positions, add_to_calculations)
safe_positions = self.avoid_walls(safe_positions, add_to_calculations)
safe_positions = self.avoid_snakes(self.game_board.get_other_snakes(), safe_positions, add_to_calculations)
safe_positions = self.avoid_get_eaten_by_other_snakes(self.game_board.get_other_snakes(), safe_positions, add_to_calculations)
@@ -173,3 +175,22 @@ class TemplateSnake:
return body
return move
def did_snake_eat_food(self, my_body:list[dict], my_head:dict, add_to_calculations:bool=False):
if self.target_food is None:
if add_to_calculations:
self.add_calculations({"function": "did_snake_eat_food", "my_body": my_body, "my_head": my_head, "target_food": self.target_food, "action": "No Target Food"})
return my_body
if self.target_food["x"] == my_head["x"] and self.target_food["y"] == my_head["y"]:
if add_to_calculations:
self.add_calculations({"function": "did_snake_eat_food", "my_body": my_body, "my_head": my_head, "target_food": self.target_food, "action": "Snake Eat no food"})
return my_body
if add_to_calculations:
self.add_calculations({"function": "did_snake_eat_food", "my_body": my_body[:-1], "my_head": my_head, "target_food": self.target_food, "action": "Remove Tail from Body"})
return my_body[:-1]
def set_target_food(self, target_food:dict):
self.target_food = target_food
return True