remove stroing of the Game Board State into Redis or Memory

This commit is contained in:
2026-04-08 08:36:54 +02:00
parent f6e19e18e6
commit a62501cf22
11 changed files with 13 additions and 296 deletions
-3
View File
@@ -27,7 +27,6 @@ class TestMetricsStoreTemplate(unittest.IsolatedAsyncioTestCase):
"last_game_end_unix": 2,
"last_move_unix": 3,
"games_stuck_removed": 0,
"game_state_local_cache_enabled": False,
"metrics_backend": "memory",
"active_games": 1,
"tracked_games": 1,
@@ -78,7 +77,6 @@ class TestMetricsStoreTemplate(unittest.IsolatedAsyncioTestCase):
"oldest_active_game_age_sec": 5,
"stale_game_timeout_sec": 180,
"active_games_stale": 0,
"game_state_local_cache_enabled": True,
"http_requests_by_endpoint": {
"info": 1,
"start": 1,
@@ -115,7 +113,6 @@ class TestMetricsStoreTemplate(unittest.IsolatedAsyncioTestCase):
"oldest_active_game_age_sec": 7,
"stale_game_timeout_sec": 180,
"active_games_stale": 1,
"game_state_local_cache_enabled": False,
"http_requests_by_endpoint": {
"info": 1,
"start": 1,