change to new code of battlesnake

This commit is contained in:
2024-04-01 01:41:06 +02:00
parent 11c1adf96c
commit a2f8f5b800
6 changed files with 134 additions and 136 deletions
+30 -62
View File
@@ -1,77 +1,45 @@
import logging
import os
import typing
from flask import Flask
from flask import request
import server_logic
def run_server(handlers: typing.Dict):
app = Flask("Battlesnake")
@app.get("/")
def on_info():
return handlers["info"]()
app = Flask(__name__)
@app.post("/start")
def on_start():
game_state = request.get_json()
handlers["start"](game_state)
return "ok"
@app.post("/move")
def on_move():
game_state = request.get_json()
return handlers["move"](game_state)
@app.get("/")
def handle_info():
"""
This function is called when you register your Battlesnake on play.battlesnake.com
See https://docs.battlesnake.com/guides/getting-started#step-4-register-your-battlesnake
@app.post("/end")
def on_end():
game_state = request.get_json()
handlers["end"](game_state)
return "ok"
It controls your Battlesnake appearance and author permissions.
For customization options, see https://docs.battlesnake.com/references/personalization
@app.after_request
def identify_server(response):
response.headers.set(
"server", "battlesnake/github/starter-snake-python"
)
return response
TIP: If you open your Battlesnake URL in browser you should see this data.
"""
print("INFO")
return {
"apiversion": "1",
"author": "daniel156161", # TODO: Your Battlesnake Username
"color": "#00ff00", # TODO: Personalize
"head": "default", # TODO: Personalize
"tail": "default", # TODO: Personalize
}
host = "0.0.0.0"
port = int(os.environ.get("PORT", "8000"))
@app.post("/start")
def handle_start():
"""
This function is called everytime your snake is entered into a game.
request.json contains information about the game that's about to be played.
"""
data = request.get_json()
print(f"{data['game']['id']} START")
return "ok"
@app.post("/move")
def handle_move():
"""
This function is called on every turn of a game. It's how your snake decides where to move.
Valid moves are "up", "down", "left", or "right".
"""
data = request.get_json()
# TODO - look at the server_logic.py file to see how we decide what move to return!
move = server_logic.choose_move(data)
return {"move": move}
@app.post("/end")
def end():
"""
This function is called when a game your snake was in ends.
It's purely for informational purposes, you don't have to make any decisions here.
"""
data = request.get_json()
print(f"{data['game']['id']} END")
return "ok"
if __name__ == "__main__":
logging.getLogger("werkzeug").setLevel(logging.ERROR)
print("Starting Battlesnake Server...")
port = int(os.environ.get("PORT", "8080"))
app.run(host="0.0.0.0", port=port, debug=True)
print(f"\nRunning Battlesnake at http://{host}:{port}")
app.run(host=host, port=port)