feat: add Zenith strategy and move latency tracing
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- Register Zenith 1.1 with balanced duel verdicts and forced-outcome overrides.
- Prioritize permanent-trail space in Constrictor and health-aware hazard routes.
- Deduct executor queue delays and return fallback directions on move timeouts.
- Correlate response headers, replay timings, and sampled structured trace logs.
- Move shared metrics publication off the response path without losing local counts.
- Allow configurable tournament opponents and add a psql helper recipe.
- Preserve empty latency values through compact replay encoding and migration.
- Update Arena game links and use default assets for missing customizations.
- Cover strategy, HTTP lifecycle, tracing, replay codecs, and dashboard behavior.
- Validate with 260 passing Python tests, 4 skips, and 2 passing JavaScript tests.
This commit is contained in:
2026-11-05 01:11:31 +01:00
parent 39a7a53873
commit a2414f0b3d
26 changed files with 758 additions and 45 deletions
+1 -1
View File
@@ -124,7 +124,7 @@ class TestLegacyMigration(unittest.TestCase):
self.assertEqual((me["snake_id"], me["snake_name"], me["is_you"]), ("me", "Me", True))
self.assertEqual((me["inferred_move"], me["latency"], me["health"], me["length"]), ("left", "12", 98, 3))
enemy = turns[2]["snakes"][1]
self.assertEqual((enemy["inferred_move"], enemy["latency"]), ("down", None))
self.assertEqual((enemy["inferred_move"], enemy["latency"]), ("down", ""))
with closing(sqlite3.connect(destination)) as connection:
self.assertEqual(connection.execute("SELECT turn_count FROM game_replays").fetchone()[0], 3)