feat: add Zenith strategy and move latency tracing
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- Register Zenith 1.1 with balanced duel verdicts and forced-outcome overrides. - Prioritize permanent-trail space in Constrictor and health-aware hazard routes. - Deduct executor queue delays and return fallback directions on move timeouts. - Correlate response headers, replay timings, and sampled structured trace logs. - Move shared metrics publication off the response path without losing local counts. - Allow configurable tournament opponents and add a psql helper recipe. - Preserve empty latency values through compact replay encoding and migration. - Update Arena game links and use default assets for missing customizations. - Cover strategy, HTTP lifecycle, tracing, replay codecs, and dashboard behavior. - Validate with 260 passing Python tests, 4 skips, and 2 passing JavaScript tests.
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@@ -42,7 +42,8 @@ class TestCodec(unittest.TestCase):
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for move in ("up", "down", "left", "right", None):
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self.assertEqual(decode_move(encode_move(move)), move)
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self.assertEqual(decode_latency(encode_latency("77")), "77")
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self.assertIsNone(encode_latency(""))
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self.assertEqual(decode_latency(encode_latency("")), "")
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self.assertIsNone(decode_latency(encode_latency(None)))
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self.assertIsNone(encode_latency("timeout"))
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def test_epoch_microseconds_roundtrip(self):
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