feat: add Zenith strategy and move latency tracing
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- Register Zenith 1.1 with balanced duel verdicts and forced-outcome overrides.
- Prioritize permanent-trail space in Constrictor and health-aware hazard routes.
- Deduct executor queue delays and return fallback directions on move timeouts.
- Correlate response headers, replay timings, and sampled structured trace logs.
- Move shared metrics publication off the response path without losing local counts.
- Allow configurable tournament opponents and add a psql helper recipe.
- Preserve empty latency values through compact replay encoding and migration.
- Update Arena game links and use default assets for missing customizations.
- Cover strategy, HTTP lifecycle, tracing, replay codecs, and dashboard behavior.
- Validate with 260 passing Python tests, 4 skips, and 2 passing JavaScript tests.
This commit is contained in:
2026-11-05 01:11:31 +01:00
parent 39a7a53873
commit a2414f0b3d
26 changed files with 758 additions and 45 deletions
+49
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"""Small request-local timings; no board payloads or external tracing dependency."""
from contextlib import contextmanager
import json
import os
from threading import Lock
from time import perf_counter
from uuid import uuid4
class MoveTrace:
def __init__(self, game_id, turn):
self.id = uuid4().hex
self.game_id = game_id
self.turn = turn
self.started = perf_counter()
self._lock = Lock()
self._fields = {}
def set(self, **fields):
with self._lock:
self._fields.update(fields)
@contextmanager
def stage(self, name):
started = perf_counter()
try:
yield
finally:
self.set(**{name + '_ms': round((perf_counter() - started) * 1000, 3)})
def snapshot(self):
with self._lock:
return {'trace_id': self.id, **self._fields}
def log(self, logger):
fields = self.snapshot()
# Every timeout/slow request, plus deterministic sampling of normal moves.
try:
sample = max(0, int(os.getenv('MOVE_TRACE_SAMPLE_EVERY', '100')))
slow_ms = max(0, float(os.getenv('MOVE_TRACE_SLOW_MS', '300')))
except ValueError:
sample, slow_ms = 100, 300
slow_stage = any(value >= slow_ms for key, value in fields.items()
if key.endswith('_ms') and isinstance(value, (int, float)))
if not (fields.get('timed_out') or fields.get('metrics_publish_failed') or slow_stage
or (sample and int(self.id[:8], 16) % sample == 0)):
return
logger.info('move_trace %s', json.dumps({
'game_id': self.game_id, 'turn': self.turn, **fields,
}, separators=(',', ':')))