feat: add Zenith strategy and move latency tracing
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- Register Zenith 1.1 with balanced duel verdicts and forced-outcome overrides. - Prioritize permanent-trail space in Constrictor and health-aware hazard routes. - Deduct executor queue delays and return fallback directions on move timeouts. - Correlate response headers, replay timings, and sampled structured trace logs. - Move shared metrics publication off the response path without losing local counts. - Allow configurable tournament opponents and add a psql helper recipe. - Preserve empty latency values through compact replay encoding and migration. - Update Arena game links and use default assets for missing customizations. - Cover strategy, HTTP lifecycle, tracing, replay codecs, and dashboard behavior. - Validate with 260 passing Python tests, 4 skips, and 2 passing JavaScript tests.
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@@ -23,7 +23,7 @@ def create_dashboard_blueprint(server:'Server') -> Blueprint:
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initial_game_id=initial_game_id,
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initial_summary=initial_summary,
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initial_games=initial_games,
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battlesnake_url=os.getenv('BATTLESNAKE_GAMEBOARD_URL', 'https://play.battlesnake.com/game')
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battlesnake_url=os.getenv('BATTLESNAKE_GAMEBOARD_URL', 'https://arena.battlesnake.com/games')
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)
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@blueprint.get('/dashboard/game/<game_id>')
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