feat: add Zenith strategy and move latency tracing
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- Register Zenith 1.1 with balanced duel verdicts and forced-outcome overrides. - Prioritize permanent-trail space in Constrictor and health-aware hazard routes. - Deduct executor queue delays and return fallback directions on move timeouts. - Correlate response headers, replay timings, and sampled structured trace logs. - Move shared metrics publication off the response path without losing local counts. - Allow configurable tournament opponents and add a psql helper recipe. - Preserve empty latency values through compact replay encoding and migration. - Update Arena game links and use default assets for missing customizations. - Cover strategy, HTTP lifecycle, tracing, replay codecs, and dashboard behavior. - Validate with 260 passing Python tests, 4 skips, and 2 passing JavaScript tests.
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@@ -132,7 +132,7 @@ class GameBoard:
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def _get_game_url(self, local_game:bool):
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if local_game:
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return None
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return f"https://play.battlesnake.com/game/{self.id}"
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return f"https://arena.battlesnake.com/games/{self.id}"
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def _set_winner_snake_name(self, snakes:list[dict]):
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if self.my_snake["id"] in [ x["id"] for x in snakes]:
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