perf(snake): cache survival rollout state
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- Cache occupancy bitboards for repeated multiplayer rollout positions. - Memoize position evaluations to avoid duplicate flood-fill calculations. - Reuse shared values while ranking simultaneous enemy responses. - Include evaluation hits in Prism rollout telemetry. - Document the optimization and bump Prism to version 1.4.0.
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@@ -10,7 +10,7 @@ SNAKE_REGISTRATIONS = {
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"TemplateSnake": SnakeRegistration("snakes.core.template", "1.0.0"),
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"ApexBattleSnake": SnakeRegistration("snakes.strategies.apex", "1.0.0"),
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"PrismBattleSnake_GPT_5_6_Sol": SnakeRegistration(
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"snakes.strategies.prism", "1.3.0"
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"snakes.strategies.prism", "1.4.0"
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),
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"DummSnake": SnakeRegistration("snakes.legacy.DummSnake", "1.0.0"),
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"LogicSnake": SnakeRegistration("snakes.legacy.LogicSnake", "1.1.0"),
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