main (#1)
Reviewed-on: #1 Co-authored-by: Daniel Dolezal <d.dolezal97@protonmail.com> Co-committed-by: Daniel Dolezal <d.dolezal97@protonmail.com>
This commit was merged in pull request #1.
This commit is contained in:
@@ -0,0 +1,103 @@
|
||||
from server.Files import read_file, save_file
|
||||
from server.GameStorage import GameStorage
|
||||
from snakes.TemplateSnake import TemplateSnake
|
||||
|
||||
from datetime import datetime
|
||||
from flask import Flask
|
||||
from flask import request
|
||||
import logging, json, os
|
||||
|
||||
class Server:
|
||||
default_snake_config = {"apiversion":"1","author":"","color":"#888888","head":"default","tail":"default"}
|
||||
|
||||
def __init__(self, data_path:str, snake:TemplateSnake, debug:bool=False):
|
||||
self.debug = debug
|
||||
self.snake = snake
|
||||
|
||||
self.config_file = os.path.join(data_path, 'data', 'snake-config.json')
|
||||
self.game_state_storage = GameStorage(snake.__class__.__name__, path=os.path.join(data_path, 'data', 'history'))
|
||||
self.store_game_state = False
|
||||
|
||||
self.app = Flask("Battlesnake")
|
||||
|
||||
@self.app.get("/")
|
||||
def on_info():
|
||||
return self._info()
|
||||
|
||||
@self.app.post("/start")
|
||||
def on_start():
|
||||
game_state = request.get_json()
|
||||
self._start(game_state)
|
||||
return "ok"
|
||||
|
||||
@self.app.post("/move")
|
||||
def on_move():
|
||||
game_state = request.get_json()
|
||||
return self._move(game_state)
|
||||
|
||||
@self.app.post("/end")
|
||||
def on_end():
|
||||
game_state = request.get_json()
|
||||
self._end(game_state)
|
||||
return "ok"
|
||||
|
||||
@self.app.after_request
|
||||
def identify_server(response):
|
||||
response.headers.set(
|
||||
"server", "battlesnake/github/starter-snake-python"
|
||||
)
|
||||
return response
|
||||
|
||||
def run(self, host:str="0.0.0.0", port:str="8000", debug:bool=False):
|
||||
logging.getLogger("werkzeug").setLevel(logging.ERROR)
|
||||
|
||||
print(f"\nRunning Battlesnake at http://{host}:{port} with the {self.snake.__class__.__name__.replace('Snake', '')} Snake")
|
||||
self.app.run(host=host, port=port, debug=debug)
|
||||
|
||||
def _read_json_config_or_create(self):
|
||||
snake_config = read_file(self.config_file, json.load)
|
||||
if not snake_config:
|
||||
snake_config = self.default_snake_config
|
||||
save_file(self.config_file, snake_config, callback=json.dump, indent=2, ensure_ascii=False)
|
||||
return snake_config
|
||||
|
||||
def enable_store_game_state(self):
|
||||
self.store_game_state = True
|
||||
|
||||
# info is called when you create your Battlesnake on play.battlesnake.com
|
||||
# and controls your Battlesnake's appearance
|
||||
# TIP: If you open your Battlesnake URL in a browser you should see this data
|
||||
def _info(self) -> dict:
|
||||
snake_config = self._read_json_config_or_create()
|
||||
print("INFO Snake:", snake_config)
|
||||
return snake_config
|
||||
|
||||
# start is called when your Battlesnake begins a game
|
||||
def _start(self, game_state:dict):
|
||||
if self.store_game_state:
|
||||
self.game_state_storage.start_new_game(game_state["game"], game_state["board"], game_state["you"])
|
||||
|
||||
self.snake.clear_history()
|
||||
print("GAME START:", game_state["game"])
|
||||
|
||||
# move is called when your Battlesnake game is running game
|
||||
def _move(self, game_state:dict) -> dict:
|
||||
next_move = self.snake.choose_move(game_state)
|
||||
|
||||
if self.store_game_state:
|
||||
self.game_state_storage.add_moves(game_state["board"], next_move)
|
||||
|
||||
print("MOVE:", f"{next_move:5},", "Me:", {"head": game_state["you"]["head"], "length": game_state["you"]["length"]})
|
||||
return {"move": next_move}
|
||||
|
||||
# end is called when your Battlesnake finishes a game
|
||||
def _end(self, game_state:dict):
|
||||
if self.store_game_state:
|
||||
self.game_state_storage.add_end_state(game_state["board"], self.snake.get_history())
|
||||
self.game_state_storage.set_winner_snake_name(game_state["board"]['snakes'])
|
||||
self.game_state_storage.save(
|
||||
f"{self.snake.__class__.__name__}_{datetime.now().strftime('%d.%m.%Y_%H%M%S')}_{game_state['game']['id']}.json",
|
||||
callback=json.dump, indent=2, ensure_ascii=False
|
||||
)
|
||||
|
||||
print("GAME OVER:\n- Winner is", [ x["name"] for x in game_state["board"]['snakes']])
|
||||
Reference in New Issue
Block a user