fix nameing of type and rename function name
This commit is contained in:
+3
-3
@@ -97,7 +97,7 @@ class GameBoard:
|
|||||||
|
|
||||||
def end_game(self, game_data:dict):
|
def end_game(self, game_data:dict):
|
||||||
self._set_winner_snake_name(game_data['board']['snakes'])
|
self._set_winner_snake_name(game_data['board']['snakes'])
|
||||||
self._get_type_of_gameboard()
|
self.get_type_of_game()
|
||||||
|
|
||||||
# Function get Called from Server
|
# Function get Called from Server
|
||||||
def snake_neat_make_a_move(self):
|
def snake_neat_make_a_move(self):
|
||||||
@@ -128,12 +128,12 @@ class GameBoard:
|
|||||||
def get_winner(self):
|
def get_winner(self):
|
||||||
return self.winner_snake_names
|
return self.winner_snake_names
|
||||||
|
|
||||||
def _get_type_of_gameboard(self):
|
def get_type_of_game(self):
|
||||||
if self.init_snakes == 2:
|
if self.init_snakes == 2:
|
||||||
return {"name": "duel", "is_ladder": self.is_ladder}
|
return {"name": "duel", "is_ladder": self.is_ladder}
|
||||||
elif self.type == "constrictor":
|
elif self.type == "constrictor":
|
||||||
return {"name": "constrictor", "is_ladder": self.is_ladder}
|
return {"name": "constrictor", "is_ladder": self.is_ladder}
|
||||||
return {"name": "standart", "is_ladder": self.is_ladder}
|
return {"name": "standard", "is_ladder": self.is_ladder}
|
||||||
|
|
||||||
def save(self, store_class, **kwargs):
|
def save(self, store_class, **kwargs):
|
||||||
store = store_class(**kwargs)
|
store = store_class(**kwargs)
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ class EdgeDB:
|
|||||||
)
|
)
|
||||||
|
|
||||||
def insert(self, game_board:GameBoard):
|
def insert(self, game_board:GameBoard):
|
||||||
game_type = game_board._get_type_of_gameboard()
|
game_type = game_board.get_type_of_game()
|
||||||
|
|
||||||
self.client.query("""
|
self.client.query("""
|
||||||
insert GameBoard {
|
insert GameBoard {
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ class LocalStorage:
|
|||||||
return os.path.join(storage_folder, file_name)
|
return os.path.join(storage_folder, file_name)
|
||||||
|
|
||||||
def save(self, game_board:GameBoard):
|
def save(self, game_board:GameBoard):
|
||||||
game_type = game_board._get_type_of_gameboard()
|
game_type = game_board.get_type_of_game()
|
||||||
save_file_path = self._get_correct_folder_for_save_file(
|
save_file_path = self._get_correct_folder_for_save_file(
|
||||||
game_board,
|
game_board,
|
||||||
f"{game_board.snake_class.__class__.__name__}_{game_board.now_date.strftime('%H-%M-%S')}_{game_board.id}.json",
|
f"{game_board.snake_class.__class__.__name__}_{game_board.now_date.strftime('%H-%M-%S')}_{game_board.id}.json",
|
||||||
|
|||||||
Reference in New Issue
Block a user