fix circular import errors so the server and start again

This commit is contained in:
2026-04-06 04:30:02 +02:00
parent 98be2fe6fe
commit 43c7720480
8 changed files with 39 additions and 18 deletions
@@ -1,10 +1,13 @@
from server.GameBoard import GameBoard
from typing import TYPE_CHECKING
if TYPE_CHECKING:
from server.GameBoard import GameBoard
class MemoryGameBoardStore:
def __init__(self, **kwargs):
self._state:dict[str, object] = {}
async def save(self, game_id:str, game_board:GameBoard) -> None:
async def save(self, game_id:str, game_board:'GameBoard') -> None:
self._state[game_id] = game_board
async def load(self, game_id:str):
@@ -1,6 +1,9 @@
from server.GameBoard import GameBoard
from typing import TYPE_CHECKING
import inspect, pickle
if TYPE_CHECKING:
from server.GameBoard import GameBoard
class RedisGameBoardStore:
def __init__(self, redis_url:str="redis://localhost:6379/0", key_prefix:str="snake:gameboard", ttl_seconds:int=900, **kwargs):
self.redis_url = redis_url
@@ -23,7 +26,7 @@ class RedisGameBoardStore:
def _key(self, game_id:str) -> str:
return f"{self.key_prefix}:{game_id}"
async def save(self, game_id:str, game_board:GameBoard) -> None:
async def save(self, game_id:str, game_board:'GameBoard') -> None:
redis = await self._get_redis()
payload = pickle.dumps(game_board, protocol=pickle.HIGHEST_PROTOCOL)
await redis.set(self._key(game_id), payload, ex=self.ttl_seconds)