use hypercorn in production without uv bload
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@@ -1,7 +1,5 @@
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FROM ghcr.io/astral-sh/uv:python3.13-trixie-slim
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FROM ghcr.io/astral-sh/uv:python3.13-trixie-slim
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# RUN apk add --no-cache build-base
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# Install app
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# Install app
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COPY . /app
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COPY . /app
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WORKDIR /app
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WORKDIR /app
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@@ -9,5 +7,7 @@ WORKDIR /app
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# Install dependencies
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# Install dependencies
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RUN uv sync --no-config --frozen --compile-bytecode
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RUN uv sync --no-config --frozen --compile-bytecode
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# Run Battlesnake
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# Starten Sie Ihre Anwendung
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CMD ["uv", "run", "main.py"]
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EXPOSE 8000
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CMD [".venv/bin/hypercorn", "asgi:app", "--bind", "0.0.0.0:8000", "--workers", "1", "--websocket-ping-interval", "20", "--access-logfile", "-"]
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@@ -0,0 +1,16 @@
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from server.Server import Server
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import os
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server = Server(
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data_path=os.path.dirname(__file__),
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snake_type=os.environ.get("SNAKE", "BestBattleSnake"),
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storage_type=os.environ.get("STORAGE", "LocalStorage"),
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store_game_when_win_and_moves_are_bigger_as=int(os.environ.get("STORE_IF_WIN_AND_MOVES_ARE_BIGGER_AS", 10)),
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debug=os.environ.get("DEBUG_SERVER", False),
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check_tls_security=False,
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)
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if os.environ.get("STORE_GAME_HISTORY", None):
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server.enable_store_game_state()
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app = server.app
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