feat(snake): modularize engine and add tournament tools

- Split active strategies, reusable engine code, core classes, and legacy snakes.
- Replace implicit snake imports with explicit module registrations.
- Extract Prism duel, spatial, and survival behavior into focused mixins.
- Improve duel scoring with food races, pressure, caches, and depth metrics.
- Add deterministic arena scenarios and paired seeded engine tournaments.
- Expand benchmark telemetry and bump Prism to version 1.3.0.
- Update documentation and tests for the new package layout and tooling.
This commit is contained in:
2026-08-01 20:25:07 +02:00
parent cb6c8d4dc8
commit 3a9af3f54d
39 changed files with 1447 additions and 768 deletions
@@ -0,0 +1,31 @@
import unittest
from scripts.snake_arena_scenarios import SCENARIOS, synthetic_states
class TestSnakeArenaScenarios(unittest.TestCase):
def test_default_corpus_rotates_through_every_scenario(self):
states = synthetic_states(len(SCENARIOS))
self.assertEqual(
{metadata["scenario"] for _, metadata in states},
set(SCENARIOS),
)
def test_scenario_filter_is_deterministic(self):
first = synthetic_states(3, ["hazard"])
second = synthetic_states(3, ["hazard"])
self.assertEqual(first, second)
self.assertTrue(all(metadata["scenario"] == "hazard" for _, metadata in first))
def test_generated_you_is_present_on_board(self):
for board, metadata in synthetic_states(20):
with self.subTest(scenario=metadata["scenario"]):
ids = {snake["id"] for snake in board["snakes"]}
self.assertIn(metadata["you"]["id"], ids)
self.assertGreater(board["width"], 0)
self.assertGreater(board["height"], 0)
if __name__ == "__main__":
unittest.main()