add store functions to game board
This commit is contained in:
+112
-4
@@ -1,15 +1,30 @@
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from server.Files import save_file
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from datetime import datetime
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import os
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class GameBoard:
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def __init__(self, game_id:str, width:int, height:int, type:str, snake_class):
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save_folder_dict = {
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"standart": "01_Standart",
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"duel": "02_Duels",
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"constrictor": "04_Constrictor",
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}
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def __init__(self, game_id:str, width:int, height:int, ruleset:dict, source:str, map:str, snake_class):
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self.id = game_id
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self.width = width
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self.height = height
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self.type = type
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self.type = ruleset["name"]
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self.snake_class = snake_class
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# What will get Stored
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self.winner_snake_names = None
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self.now_date = datetime.now()
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self.turns = {}
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self.is_ladder = True if source == "ladder" else False
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self.ruleset = ruleset
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self.map = map
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# Setter Functions
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def _set_snakes(self, snakes:list[dict]):
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self.other_snakes = [ x for x in snakes if x["id"] != self.my_snake["id"] ]
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@@ -25,6 +40,7 @@ class GameBoard:
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def _set_turn(self, turn:int):
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self.turn = turn
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# Getter Functions
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def get_other_snakes(self):
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return self.other_snakes
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@@ -61,6 +77,19 @@ class GameBoard:
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def get_my_snake_tail(self):
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return self.my_snake["body"][-1]
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def get_game_board_as_dict(self):
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snakes = [self.my_snake]
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snakes.extend(self.other_snakes)
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return {
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"height": self.height,
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"width": self.width,
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"snakes": snakes,
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"food": self.food,
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"hazards": self.hazards
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}
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# Game Functions
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def read_game_data(self, game_data:dict):
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self._set_food(game_data['board']['food'])
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self._set_hazards(game_data['board']['hazards'])
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@@ -70,5 +99,84 @@ class GameBoard:
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self._set_turn(game_data["turn"])
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def start_game(self, game_data:dict):
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self.init_snakes = len(game_data['board']['snakes'])
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def end_game(self, game_data:dict):
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self._set_winner_snake_name(game_data['board']['snakes'])
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self._get_type_of_gameboard()
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# Function get Called from Server
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def snake_neat_make_a_move(self):
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return self.snake_class.choose_move(self)
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move = self.snake_class.choose_move(self)
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self.turns[self.turn] = {
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"move": move,
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"game_board": self.get_game_board_as_dict()
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}
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return move
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# Save functions
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def _get_game_url(self, local_game:bool):
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if local_game:
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return None
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return f"https://play.battlesnake.com/game/{self.id}"
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def _set_winner_snake_name(self, snakes:list[dict]):
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if self.my_snake["id"] in [ x["id"] for x in snakes]:
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self.winner_snake_names = "me"
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else:
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self.winner_snake_names = [ x["name"] for x in snakes]
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if len(self.winner_snake_names) == 0:
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self.winner_snake_names = None
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def get_winner(self):
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return self.winner_snake_names
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def _get_type_of_gameboard(self):
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if self.init_snakes == 2:
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return {"name": "duel", "is_ladder": self.is_ladder}
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elif self.type == "constrictor":
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return {"name": "constrictor", "is_ladder": self.is_ladder}
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return {"name": "standart", "is_ladder": self.is_ladder}
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def _get_correct_folder_for_save_file(self, file_path:str, file_name:str, game_type:str, leader_board:bool, winner:bool):
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storage_folder = file_path
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if leader_board:
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storage_folder = os.path.join(storage_folder, "00_Leaderboards")
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storage_folder = os.path.join(storage_folder, self.save_folder_dict[game_type])
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storage_folder = os.path.join(storage_folder, self.now_date.strftime('%Y'), self.now_date.strftime('%m_%B'), self.now_date.strftime('%d'))
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if winner:
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storage_folder = os.path.join(storage_folder, "Winner")
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else:
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storage_folder = os.path.join(storage_folder, "Lost")
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return os.path.join(storage_folder, file_name)
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def save(self, file_path:str, callback=None, **kwargs):
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game_type = self._get_type_of_gameboard()
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save_file_path = self._get_correct_folder_for_save_file(
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file_path,
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f"{self.snake_class.__class__.__name__}_{datetime.now().strftime('%H-%M-%S')}_{self.id}.json",
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game_type["name"],
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game_type["is_ladder"],
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True if self.winner_snake_names == "me" else False
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)
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save_file(save_file_path, {
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"winner": self.winner_snake_names,
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"game": {
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"url": self._get_game_url(True if self.ruleset["version"] == "cli" else False),
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"id": self.id,
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"final_turns": self.turn,
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"map": self.map,
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"type": game_type,
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"ruleset": self.ruleset,
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},
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"moves": self.turns,
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"snake": {
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"type": self.snake_class.__class__.__name__,
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"calculations": self.snake_class.get_history(),
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},
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}, callback=callback, **kwargs)
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