use snake class name and version from GameBoard and remove snake type and version from GameplayTrackingService init

This commit is contained in:
2026-04-06 23:24:37 +02:00
parent a2a79b7efb
commit 1b8fa67059
4 changed files with 12 additions and 10 deletions
+6 -6
View File
@@ -4,20 +4,20 @@ from server.database import GameplayDatabase
from server.GameBoard import GameBoard
class GameplayTrackingService:
def __init__(self, gameplay_database:GameplayDatabase, snake_type:str, snake_version:str, logger:logging):
def __init__(self, gameplay_database:GameplayDatabase, logger:logging):
self.gameplay_database = gameplay_database
self.snake_type = snake_type
self.snake_version = snake_version
self.logger = logger
async def record_gameplay_start(self, game_state:dict) -> None:
async def record_gameplay_start(self, game_state:dict, game_board:GameBoard) -> None:
snake_name, snake_version = game_board.get_snake_name_and_version()
if self.gameplay_database is None:
return
try:
await self.gameplay_database.record_game_start(
game_state,
snake_type=self.snake_type,
snake_version=self.snake_version,
snake_type=snake_name,
snake_version=snake_version,
)
except Exception as error:
await await_log(self.logger.warning(f"Gameplay DB start record failed:{error}"))