removed reloading of full gameboard when pushing new game
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@@ -837,25 +837,6 @@
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dashboardGamesPayload = nextGames;
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const games = Array.isArray(dashboardGamesPayload.games) ? dashboardGamesPayload.games : [];
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renderGamesTable(games);
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const gameIds = new Set(games.map((g) => g.game_id));
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if (activeGameId && !gameIds.has(activeGameId)) {
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activeGameId = "";
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replay = null;
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turnIndex = 0;
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renderTurn();
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clearActiveGame();
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}
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if (activeGameId && gameIds.has(activeGameId) && payload && payload.trigger === "game_saved") {
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loadReplay(activeGameId);
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return;
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}
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if (!activeGameId && games.length > 0) {
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activeGameId = games[0].game_id;
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loadReplay(activeGameId);
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}
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}
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}
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