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The-Adventure-Game/classes/Character/Player.py
T

38 lines
1.1 KiB
Python

import logging
LOGGING = logging.getLogger(__name__)
class Player:
def __init__(self, name:str, type:dict, species:dict, combineble_species:dict):
self.name = name
self.type = type
self.species = {"species": species["name"], "combineble": combineble_species["name"]}
self.inventory = []
self.inventory_size = species["inventory_size"]
def get_inventory(self):
return self.inventory
def get_species_name(self):
return self.species["species"]
def get_combineble_name(self):
return self.species["combineble"]
def get_species(self, species_config:dict[dict]):
return species_config[self.get_species_name()]
def get_combineble_species(self, species_config:dict[dict]):
if self.get_combineble_name():
return species_config[self.get_combineble_name()]
return False
def get_name(self):
return self.name
def __str__(self):
return f"{self.__class__.__name__}:\n Name: {self.name} - {self.type}\n Species: {self.get_species_name()}\n Inventory: {self.inventory}\n Combineble Species: {self.get_combineble_name()}"
def attack(self):
pass