import my_helpers.myPickle as my_pickle from classes.Map import Map from json import load as json_load import lzma if __name__ == '__main__': with open("config.json", "r") as f: CONFIG = json_load(f) game_map = Map("./Map") game_map.make_file() with open(f"{CONFIG['map_file']['path']}/{CONFIG['map_file']['filename']}", "wb") as f: my_pickle.dump(game_map, f, lzma) print(game_map.story)