import my_helpers.myPickle as my_pickle from my_helpers.Config import Config from classes.Map import Map import lzma, os if __name__ == '__main__': CONFIG = Config("config.json") game_map = Map("./Map") game_map.make_file() game_map.save_to_file({ "path": f"{CONFIG['map_file']['path']}/{CONFIG['map_file']['filename']}", "compression": lzma }) print(game_map.story)