import logging LOGGING = logging.getLogger(__name__) class Player: def __init__(self, name:str, type:dict, species:dict): self.name = name self.type = type self.species = species self.inventory = [] self.inventory_size = species["inventory_size"] def get_inventory(self): return self.inventory def get_species_name(self): return self.species['name'] def get_name(self): return self.name def attack(self): pass def __str__(self): return f"{self.__class__.__name__} | Name :{self.name}\nType :{self.type}\nSpecies :{self.species}\nInventory: {self.inventory}"