change load function to use Config stored variables
This commit is contained in:
+13
-9
@@ -1,13 +1,17 @@
|
||||
{
|
||||
"map_file": {
|
||||
"path": "./GameData",
|
||||
"filename": "map.pkl.lzma.encrypted",
|
||||
"encryption_key": ""
|
||||
},
|
||||
"save_file": {
|
||||
"path": "./GameData/Save",
|
||||
"filename": "The-Adventure-AutoSaveGame.pkl.lzma.encrypted",
|
||||
"encryption_key": ""
|
||||
"file": {
|
||||
"map": {
|
||||
"path": "./GameData",
|
||||
"name": "map",
|
||||
"extension": "pkl.lzma.encrypted",
|
||||
"encryption_key": ""
|
||||
},
|
||||
"save": {
|
||||
"path": "./GameData/Save",
|
||||
"name": "The-Adventure-AutoSaveGame",
|
||||
"extension": "pkl.lzma.encrypted",
|
||||
"encryption_key": ""
|
||||
}
|
||||
},
|
||||
|
||||
"logging": {
|
||||
|
||||
Reference in New Issue
Block a user