change to store only species names into player class to balance better later
This commit is contained in:
@@ -5,8 +5,8 @@ class Player:
|
||||
def __init__(self, name:str, type:dict, species:dict, combineble_species:dict):
|
||||
self.name = name
|
||||
self.type = type
|
||||
self.species = species
|
||||
self.combineble_species = combineble_species
|
||||
self.species = {"species": species["name"], "combineble": combineble_species["name"]}
|
||||
|
||||
self.inventory = []
|
||||
self.inventory_size = species["inventory_size"]
|
||||
|
||||
@@ -14,13 +14,24 @@ class Player:
|
||||
return self.inventory
|
||||
|
||||
def get_species_name(self):
|
||||
return self.species['name']
|
||||
return self.species["species"]
|
||||
|
||||
def get_combineble_name(self):
|
||||
return self.species["combineble"]
|
||||
|
||||
def get_species(self, species_config:dict[dict]):
|
||||
return species_config[self.get_species_name()]
|
||||
|
||||
def get_combineble_species(self, species_config:dict[dict]):
|
||||
if self.get_combineble_name():
|
||||
return species_config[self.get_combineble_name()]
|
||||
return False
|
||||
|
||||
def get_name(self):
|
||||
return self.name
|
||||
|
||||
def __str__(self):
|
||||
return f"{self.__class__.__name__}:\n Name: {self.name} - {self.type}\n Species: {self.get_species_name()}\n Inventory: {self.inventory}\n Combineble Species: {self.get_combineble_name()}"
|
||||
|
||||
def attack(self):
|
||||
pass
|
||||
|
||||
def __str__(self):
|
||||
return f"{self.__class__.__name__} | Name: {self.name} - {self.type}\nSpecies: {self.species}\nInventory: {self.inventory}\nCombineble Species: {self.combineble_species}"
|
||||
|
||||
Reference in New Issue
Block a user