rework string functions and get easyly player data
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@@ -17,6 +17,7 @@ class GameBoard:
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def print_story(self, story:str):
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print(story)
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# Save State
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def find_game_state(self):
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if os.path.exists(self.save_state_file['path']):
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self.saved_state = SavedState.load_from_file(self.save_state_file)
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@@ -32,6 +33,20 @@ class GameBoard:
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def save_game_state(self):
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self.saved_state.save_to_file(self.save_state_file)
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def get_game_state(self):
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return self.saved_state
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#Player
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def get_player(self):
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return self.saved_state.get_player()
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def get_player_species(self):
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return self.saved_state.get_player_species(self.config["player"]["species"])
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def get_player_combineble_species(self):
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return self.saved_state.get_player_combineble(self.config["player"]["species"])
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# Functions
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def replace_keyword_into_place_story(self, place:dict):
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story:str = place['story']
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story.replace("SPECIES", self.saved_state.get_player().get_species_name())
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