diff --git a/make_map_file.py b/make_map_file.py index 9cfcdbe..73bd19c 100644 --- a/make_map_file.py +++ b/make_map_file.py @@ -10,8 +10,9 @@ if __name__ == '__main__': game_map = Map("./Map") game_map.make_file() - os.makedirs(CONFIG['map_file']['path'], exist_ok=True) - with open(f"{CONFIG['map_file']['path']}/{CONFIG['map_file']['filename']}", "wb") as f: - my_pickle.dump(game_map, f, lzma) + game_map.save_to_file({ + "path": f"{CONFIG['map_file']['path']}/{CONFIG['map_file']['filename']}", + "compression": lzma + }) print(game_map.story)